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View Full Version : Opening a Map in FGU on a Mac CPU 100-75%



vaughnlannister
July 7th, 2020, 17:39
Hi all,

I ran a test today to see how FGU was impacting my CPU, with extension and modules loaded and without. Hopefully this will be useful to help optimising FGU. Turning off the extension gave me only minimal 10% gain in CPU, so doesn't seem to influence that strongly.

Thank you!! The optimisations have really improved playability for my group these last two months!!

With Extensions and Modules Loaded

Idle its running around: 35-40% CPU and between 3-120% GPU
Map Open running: 75-105% CPU and 41-180% GPU

After Switching of all extensions and modules I ran another test in the same campaign.

Switching off all Extensions

Idle its running around: 35-43% CPU and between 3-66% GPU
Map Open running: 71-87% CPU and 46-191% GPU

v4.0.0 ULTIMATE (2020-07-02)
5e ruleset

Mac Specs
Version 10.15.5 macOS Cataline
MacBook Air (Retina, 13-inch, 2020)
Processor Name: 1.1 ghz Quad-Core Intel Core i5
Memory: 8 GB 3733 MHz LPDDR4
Graphics: Intel Iris Plus Graphics 1536 MB