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Varsuuk
June 30th, 2020, 22:09
Hey folks, I am not an expert on SW(D or ADE) - I threw together code to calculate encumbrance limit in SWD (plays nicely with SWADE of course) based on:

Str-Dice * 5 = Normal Enc limit
Str-Dice * 8 = Enc limit if the character has Brawny Trait.

Anything else to consider in SWD ruleset?

Lonewolf
July 5th, 2020, 02:24
Will not work for SWADE as it has an encumbrance table. D4 STR = 20lbs. With 20lbs added for each die type and a small bonus for extra str above D12.
The existing code supports this change.

Varsuuk
July 5th, 2020, 02:54
Right, this was specifically for Savage Worlds Deluxe (SWD) - at the time of my writing the reverse was true. The SWADE rules were being automatically applied to those using SWD rules. Ikael has that handled going forward. I found out after my post.


I was told that other SWD systems used other weight rules instead of the x5 vs x8 and it was complex to do in the Ruleset without addressing many other systems.

The compromise of removing all weight calculation in SWD and instead offering n extension to implement the x5, x8 rules seemed a decent compromise that didn’t Unintentionally affect Settings where that didn’t apply. But even in those settings, they were wrong prior to this fix since they’d get SWADE rules in past.

Varsuuk
July 5th, 2020, 02:55
Will not work for SWADE as it has an encumbrance table. D4 STR = 20lbs. With 20lbs added for each die type and a small bonus for extra str above D12.
The existing code supports this change.

TLDR for my prior post: “existing code” did not support SWD.

Kyler
July 5th, 2020, 18:34
While on the topic of encumbrance, do any of you know if there is a manual way to update the encumbrance tables for SWADE to allow for increased/decreased encumbrance levels for any given campaign. The current limits are somewhat restrictive and not really applicable across settings. It would be nice to be able to use the rule but manually update the levels based on any given campaign setting a gm is running within fantasy grounds.

Kyler
July 5th, 2020, 18:38
People seem to like the idea of implementing encumbrance rules as the idea in itself makes sense especially for reality based interaction. However, as many people point out, they are extremely restrictive and limiting without being able to modify them.

Doswelk
July 6th, 2020, 19:48
From the Discord channel (from Ikael):

I have improved Load Limit calculation function in upcoming v5.2.6 which allows you to input Rifts load limits logic(edited)
You can change the limits to be something like this:


function getEncumbranceLevels()
return {
{ sStrength = "d4", nLoadLimit = 20 },
{ sStrength = "d6", nLoadLimit = 40 },
{ sStrength = "d8", nLoadLimit = 60 },
{ sStrength = "d10", nLoadLimit = 80 },
{ sStrength = "d12", nLoadLimit = 100 },
{ sStrength = "d12+1", nLoadLimit = 150 },
{ sStrength = "d12+2", nLoadLimit = 200 },
{ sStrength = "d12+3", nLoadLimit = 300 },
{ sStrength = "d12+4", nLoadLimit = 500 },
{ sStrength = "d12+5", nLoadLimit = 1000, nExtraLoadLimitPerBonus = 1000 },
}
end

Kyler
July 7th, 2020, 16:27
Excellent. Thank you!

tintagel
September 17th, 2020, 01:26
Where is this code? How do we change these values?

GunbunnyFuFu
September 17th, 2020, 01:31
You can put this code in an extension (like I did with Savage Rifts) in order to change the Encumbrance limit based on Strength.

GBFF