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View Full Version : lfp - pf1 adventure path: ruins of azlant (thu nights)



tahl_liadon
June 28th, 2020, 22:38
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thx for the interest!

fg classic: gm has standard license; players need standard license / subscription
pathfinder adventure path: ruins of azlant (aquatic, remote, survival: ruins of azlant player's guide (https://paizo.com/products/btpy9uir))

start date: started; currently party level: 2
timezone: edt / gmt -4 (timezone converter (https://www.worldtimebuddy.com/edt-to-gmt-converter))
frequency: weekly, thu nights (currently fri nights; seeing if thu night is better for more players)
duration: 4-hr session, starting at 19h00 or 20h00 (tbd)
term: long (all 6 modules would take roughly 18 - 24 mos of weekly play)

text / voice: mix of both
voip: discord
recorded: no

roleplay / combat mix: will try to keep it 50/50
number of players: 4-6
start level / equipment: wealth-per-level (currently 2nd); advancement - ap milestones
pc build restrictions: no gunslinger or summoner; no evil; otherwise, most races / classes allowed
game books restrictions: most paizo pathfinder material allowed, except "blood of fiends"
game ruling: to keep consistent and regular pacing, will stick with ap contents and mostly r.a.w.

current party comp:
1) witch
2) fighter
3)
4)
5)
6) [optional]

pm me for questions and more details.

check out ap skins here (https://www.fantasygrounds.com/forums/showthread.php?52730-pathfinder-ruins-of-azlant-fg-interface-and-mod).

tahl_liadon
June 28th, 2020, 22:46
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oops. wrong room. plz delete.