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View Full Version : Release Updates for June 23rd, 2020



lokiare
June 23rd, 2020, 20:27
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

The following products have been updated:

D&D Tomb of Annihilation (5E) (D&D fifth edition)

[Errata] Removed or replaced text in various places which suggested that Chultans were 'tribal' and 'exotic'.
[Updated] [Errata] The Heart of Ubtao is now 200 hundred feet high
[Updated] [Errata] Changed a Dexterity check to Dexterity saving throw in the Earth cell
[Updated] [Errata] Deleted last two sentences in Krr'ook's Plans sidebar.
[Fixed] Missing row in Treasure Drops table
[Fixed] Typo in diseases section.


[U]D&D Curse of Strahd (D&D fifth edition)

[Errata] Removed alignment from most Vistani and townsfolk
[Updated] [Errata] Replaced or removed descriptive text at various places which described Vistani as being drunkards and generally evil.
[Updated] [Errata] Strahd's Unarmed Strike now also works in wolf form and does slashing damage. He can also Bite any time he feels like it.
[Updated] [Errata] Ezmerelda no longer hides her prosthetic leg
[Fixed] Misbehaving map pin on Castle Map 5
[Fixed] Errant occluder in the Death House map.


[U]Robert E Howard's Conan Roleplaying Game

[Fixed] Ruleset now properly reports rolls when a GM rolls off a character sheet
Minor optimizations for FGU


[U]Into the Wintery Gale (PFRPG)

Extension meta-updates


[U]Pulp Cthulhu (7th edition Call of Cthulhu)

Extension meta-updates


[U]S.Petersen's Field Guide to Lovecraftian Horrors (CoC7E)

Extension meta-updates


[U]War of the Dead - Chapter 1

Extension meta-updates


[U]Xenomorphs: The Fall of Somerset Landing (N.E.W.)

Extension meta-updates


[U]Dungeon Crawl Classics #68: The People of the Pit

Extension meta-updates


[U]Interface Zero 2.0

Extension meta-updates


[U]Nemezis

Extension meta-updates


[U]Beasts & Barbarians

Extension meta-updates


[U]Beasts & Barbarians Steel Edition GM Guide

Extension meta-updates


[U]Nemezis: The Dark Creed: Cultists

Extension meta-updates


[U]Shaintar: Legends Arise

Extension meta-updates


[U]Advanced Bestiary

Extension meta-updates


[U]Winter Eternal (Savage Worlds)

Extension meta-updates


[U]Titan Effect

Extension meta-updates


[U]Savage Worlds Setting: Slipstream

Extension meta-updates


[U]Weird Wars II

Extension meta-updates


[U]Deadlands Reloaded: Knights with no Armor (Savage Worlds)

Extension meta-updates


[U]Deadlands Lost Colony: A Billion Miles from Home!

Extension meta-updates


[U]Lankhmar: City of Thieves

Extension meta-updates


[U]Lankhmar: Savage Foes of Nehwon

Extension meta-updates


[U]Rippers Resurrected: Player's Guide

Extension meta-updates


[U]The Sixth Gun Roleplaying Game (Savage Worlds)

Extension meta-updates


[U]Weird Wars Rome

Extension meta-updates


[U]Pathfinder RPG - Rise of the Runelords Anniversary Edition

Extension meta-updates


[U]Pathfinder RPG - Bestiary 1 Pack

Extension meta-updates


[U]Pathfinder RPG - Advanced Player's Guide

Extension meta-updates


[U]Pathfinder RPG - Harrow Deck

Extension meta-updates


[U]Pathfinder RPG - Kingmaker AP 1: Stolen Land

Extension meta-updates


[U]Pathfinder RPG - Kingmaker AP 2: Rivers Run Red

Extension meta-updates


[U]Pathfinder RPG - Carrion Crown AP 1: The Haunting of Harrowstone

Extension meta-updates


[U]Pathfinder RPG - Mummy's Mask AP 1: The Half-Dead City

Extension meta-updates


[U]Shaintar: Legends Unleashed

Extension meta-updates


[U]Hell on Earth Reloaded Player Guide

Extension meta-updates


[U]Savage Worlds Setting: Rippers for Fantasy Grounds

Extension meta-updates


[U]Savage Worlds Adventure Deck

Extension meta-updates


[U]Savage Worlds: 50 Fathom's Player's Guide

Extension meta-updates


[U]Deadlands Noir - Player's Guide

Extension meta-updates


[U]Deadlands Reloaded: Player's Handbook

Extension meta-updates


[U]Stone and a Hard Place

Extension meta-updates


[U]ETU: East Texas University

Extension meta-updates


[U]Savage Worlds: Fantasy Companion

Extension meta-updates


[U]Savage Worlds: Super Powers Companion (2nd Ed)

Extension meta-updates


[U]Savage Worlds Horror Companion

Extension meta-updates


[U]Science Fiction Companion

Extension meta-updates


[U]Savage Suzerain Adventure Deck

Extension meta-updates


[U]Fantasy Skin for Savage Worlds

Extension meta-updates


[U]Modern Skin for Savage Worlds

[Updated] Extension meta-updates

lokiare
June 23rd, 2020, 20:28
Sci-fi Skin for Savage Worlds

Extension meta-updates


[U]Savage Worlds Setting: Sundered Skies

Extension meta-updates


[U]Hellfrost Land of Fire

Extension meta-updates


[U]All For One Regime Diabolique Savage Worlds

Extension meta-updates


[U]Savage Worlds: Necropolis 2350 Player Guide

Extension meta-updates


[U]Hellfrost Player's Guide

Extension meta-updates


[U]Rolemaster Classic

[Added] Ability to drop table results on tokens
[Added] Allow attacks to be dropped on tokens and CT entries
[Fixed] NPC attacks cannot be changed in CT when added from Encounters
[Fixed] Script Error: [string "scripts/manager_utilities.lua"]:646: bad argument #1 to 'setValue' (number
expected, got string)
[Fixed] On CT alignment of titles in the defense area on the player side
[Fixed] Arms Law Dagger fumble range
[Fixed] Text issues in Character Law


Starfinder RPG - Dead Suns AP 5: The Thirteenth Gate (Starfinder)

[Fixed] Issue with Core Facility map scale


Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)

[Fixed] Issue with Scarlet Triad Bruiser and Raja Rakshasha NPC records


Starfinder RPG - The Threefold Conspiracy AP 2: Flight of the Sleepers (Starfinder)

[Added] LoS information for all maps


Starfinder RPG - The Threefold Conspiracy AP 1: The Chimera Mystery (Starfinder)

[Added] LoS information for all maps


Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

[Added] cooldown NPC ability automation action
[Added] USED effect to track abilities that can only be used again after a certain duration
Minor updates.
[Updated] NPC abilities - only display the automation "A" if the automation text contains one of the predefined actions. This makes it possible to add notes which aren't flagged as automation, reducing confusion with what is automated and what isn't.


[U]Pathfinder 2 RPG - Pathfinder Lost Omens World Guide (Pathfinder 2.0)

Minor updates.


[U]A7 The Despairing Stone (Castles & Crusades)

[Added] Line of Sight mapping for Fantasy Grounds Unity


D&D Classics: G3 Hall of the Fire Giant King (1E) (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unity


D&D Classics: G2 The Glacial Rift of the Frost Giant Jarl (1E) (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unity
[Fixed] A map issue


D&D Classics: G1 Steading of the Hill Giant Chief (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unlimited


D&D Classics: FRC2 Curse of the Azure Bonds (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unlimited


D&D Classics: FRC1 Ruins of Adventure (1E) (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unity


D&D Classics: C2 The Ghost Tower of Inverness (D&D Classics - AD&D 1E/2E)

[Added] Line of Sight mapping for Fantasy Grounds Unity


Smuggler's Port of the Undercity (5E Compatible)

[Fixed] Naming conventions
[Added] Line of Sight mapping for Fantasy Grounds Unlimited


D&D Storm King's Thunder (D&D fifth edition)

[Fixed] Misaligned linked lists


D&D Sleeping Dragon's Wake (D&D fifth edition)

wrong ' and " for unity


[U]D&D Storm Lord's Wrath (D&D fifth edition)

wrong ' and " for unity


[U]2E Ruleset (2E Compatible)

[Fixed] Learn spell chance check.
AURA effects will now honor "active" state (must be active to show)
[Updated] CasterLevel automation changed so that it matches on the number, not a static string.
[Updated] Legacy code cleanup, removed Forge.
[Updated] Drag/drop for weapon/powers on Actions window requires less precision.
[Updated] Drag/drop various text/records onto notes will copy to note.
[Updated] Merged DM: show effects/health into CoreRPG versions
[Updated] Added /settings to load Preferences menu


[U]Pathfinder RPG - Return of the Runelords AP 4: Temple of the Pea**** Spirit (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Issue with Shining Child attacks

lokiare
June 23rd, 2020, 20:28
D&D Classics: Complete Wizard's Handbook (D&D Classics - AD&D 1E/2E)

Chromatic orb spell corrected.


[U]D&D Classics: Player's Handbook (2E) (D&D Classics - AD&D 1E/2E)

[Fixed] Know Alignment (Divine) duration.
Friends spell effect.
[Fixed] Class table/reference links.


[U]Pathfinder RPG - Rise of the Runelords Anniversary Edition (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] Issue with Shining Child attacks


Explorer's Guide to Wildemount (D&D fifth edition)

Modified to better separate DM only information from player information


[U]D&D Mythic Odysseys of Theros (D&D fifth edition)

[Fixed] Issue with NPC linking from reference manual. Also better separated DM materials from Player materials.


D&D Waterdeep: Dungeon of the Mad Mage (D&D fifth edition)

[Fixed] Occluders - missing secret doors on Level 1
[Added] Occluders for maps 10, 11 and 12
[Fixed] Missing secret Door Occluders on Level 1
[Added] Occluders for map level 9 and 10


Pathfinder 2 RPG - Extinction Curse AP 3: Life's Long Shadows (Pathfinder 2.0)

[Fixed] Missing feats within Player's Resource module


PFRPG2 Ruleset

NPC attack/damage string will no longer ignore damage data after the "and". Better handling of non-damage entries
[Updated] Object immunities corrected as per page 273 of the core rules
[Updated] Minor improvements on chargen tracker messages around feats/features with automation
[Updated] Chat announcement release version changed to 17
[Added] Initial deployment of NPC abilities within the combat tracker.
[Added] Spell Level option to damage/heal actions (migrated from Blackfoot's extension).
[Added] Experimental NPC action automation
[Added] Allow dragging of grouped list buttons to the hotkey bar
[Added] IF/IFT conditional effects recognise all conditions which give the flat-footed condition, when "flat-footed" used as the conditional check
[Added] Ancestry feat filter will auto populate based off class and ancestry records loaded when the session starts
[Added] Pressing ALT when copying a creature in the CT copies the whole creature data, including current effects. Normal behaviour without ALT is to delete current effects and rebuild based off NPC statblock info
[Added] Shoony ancestry (AP 2 part 3) to feat filter
[Added] Added dbstring option to experimental PC automation
[Added] PC shield raised flag resets at start of actor's turn
[Fixed] FGU automation icons offset vertically.
[Fixed] FGU level background colours not displaying.
[Fixed] Issue with dragging lookup data from campaign data list to PC sheet (worked fine from a grouped list view).
[Fixed] "Anc" ancestry feats button in the chargen tracker wouldn't show all available feats for half-orcs or half-elves.
[Fixed] Issue with old NPC ability text not being deleted.
[Fixed] NPC attack/damage strings with persistent damage now apply the PERS effect correctly


[U]Dungeon Crawl Classics Ruleset
Ruleset

[Added] Luck check (i.e. roll equal to or less than Luck score) can be made by holding the SHIFT key while performing the roll.
[Added] Dropping a class feature to the Actions tab will create a new power with group name 'Abilities'.
[Added] Reparse option to radial menu for power entries on Actions tab.
[Added] Actions and chat message results for cleric abilities (turn unholy, lay on hands, and divine aid).
[Added] 'Judge's Notes' section to Notes tab on char sheet, visible only to the judge.
[Added] Ability score damage types, which are applied to the target as a combat tracker effect.
[Added] Spells tab to NPC sheet.
[Updated] Additional ranged entry created in weapon list for thrown weapons (e.g. handaxe) when item is dropped to char sheet.
[Updated] Additional backstab entry created in weapon list for thief class when relevant item is dropped to char sheet.
[Updated] Effect duration field in actions changed from a number to a string to allow random values (e.g. 1d6+CL). The duration is calculated when the effect is dropped to the CT.
[Updated] Duration is appended to the CT effect when longer than minutes using the format '[D: <duration> <units>]'.
[Updated] Additional spell effect actions created for random durations. (Right-click and select 'Reparse' option in the radial menu to apply updates to existing spells on your character sheet.)
[Updated] Spell names appended to effect actions.
[Updated] Casting results for custom spells are parsed from the formatted text table in the spell description for chat message.
[Updated] 'C' button removed from NPC ability scores. Double-click or drag NPC ability score field to roll an ability check (i.e. same as char sheet).
[Updated] NPC special properties moved to the active/offensive subsection of combat tracker entry.
[Updated] Standard setting for 'CT: NPC hit points' option rolls random HP when an NPC is dropped to combat tracker and HP are set to 0.
[Updated] New GM 'Road Judge' icon for chat window.
[Updated] Skill record with 'Ability' field.
[Added] Chat message results for DCC Annual canticles/spells and Goodman Games 2019 Yearbook spell.
[Added] Class data for DCC Annual clerics.

'DCC Core Rules' and 'DCC Core Rules - Player'

[Fixed] Minor typos
[Updated] Abilities added to skill records where applicable