BronzeDodger
June 22nd, 2020, 05:39
I think this would have be a Combat Tracker manual process, but thought I'd ask:
Can you code an action that will remove another effect?
PC just took dual-wielder and gets the +1 to AC with two weapons in hand. I made an effect so that he can click the and have the AC:1 effect appear. But if he got disarmed, or is surprised without two weapons in-hand, is the only way to account for that to manually remove the AC:1 from the CT, or could I add a second effect that would find+remove the original one (instead of simply adding an AC:-1 effect)?
Can you code an action that will remove another effect?
PC just took dual-wielder and gets the +1 to AC with two weapons in hand. I made an effect so that he can click the and have the AC:1 effect appear. But if he got disarmed, or is surprised without two weapons in-hand, is the only way to account for that to manually remove the AC:1 from the CT, or could I add a second effect that would find+remove the original one (instead of simply adding an AC:-1 effect)?