Xorn
June 18th, 2020, 18:25
We noticed last night in our weekly game that when the light cleric cast burning hands, it did full damage even to targets that made their save:
https://puu.sh/FXPV4/fc6e4da28b.jpg
After much experimenting, I figured it out. As it's a domain spell, we put a [D] in the spell name to remind him it doesn't count toward his preparation limit. If I remove the [D] the save for half works normally. If I change it to (D) it also still works fine. Apparently [D] breaks something, so be forewarned!
https://puu.sh/FXPV4/fc6e4da28b.jpg
After much experimenting, I figured it out. As it's a domain spell, we put a [D] in the spell name to remind him it doesn't count toward his preparation limit. If I remove the [D] the save for half works normally. If I change it to (D) it also still works fine. Apparently [D] breaks something, so be forewarned!