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View Full Version : PSA: [D] in spell name messed up half damage on save.



Xorn
June 18th, 2020, 18:25
We noticed last night in our weekly game that when the light cleric cast burning hands, it did full damage even to targets that made their save:

https://puu.sh/FXPV4/fc6e4da28b.jpg

After much experimenting, I figured it out. As it's a domain spell, we put a [D] in the spell name to remind him it doesn't count toward his preparation limit. If I remove the [D] the save for half works normally. If I change it to (D) it also still works fine. Apparently [D] breaks something, so be forewarned!

Trenloe
June 18th, 2020, 18:56
Yeah, don't use square brackets [ ... ] in anything in FG - they're used for passing and parsing system specific data.