Varsuuk
June 14th, 2020, 05:32
When starting War of the Dead (built back in SWEX, updated to SWD in references at least), under SWD I see in the console:
Runtime Notice: Reloading ruleset
Ruleset Warning: Could not load icon resource (portraittoken_base)
Ruleset Warning: Could not load icon resource (portraittoken_mask)
Ruleset Notice: Campaign database backup created.
So I look and find these in CoreRPG and tried to place them in the extension.xml overriding? to point to where I put them and I tried it just copying the files to the portrait dir in my extension.
Same error.
Here is my TEST of an "extension fixer" (totally unknown waters for me, especially with non 2E/5E-related ruleset.
<?xml version="1.0" encoding="iso-8859-1"?>
<!--
Please see the license.html file included with this distribution for
attribution and copyright information.
-->
<root version="3.0">
<properties>
<name>War of the Dead - Varsuuk's fixes</name>
<version>1.0</version>
<author>Setting by Lee F Szezepanik Jr.</author>
<description>War of the Dead Setting - bugfixes</description>
<ruleset>
<name>SavageWorlds</name>
</ruleset>
<ruleset>
<name>SWD</name>
</ruleset>
<loadorder>15</loadorder>
</properties>
<announcement text="War of the Dead by Lee F Szczepanik Jr. \r\nFantasy Grounds bugfixes by Dan Delgado (Varsuuk)" font="emotefont" icon="varsuuk" />
<base>
<!-- Graphics -->
<icon name="varsuuk" file="graphics/logos/varsuuk.png" />
<icon name="portraittoken_base" file="graphics/portraits/portrait_token.png" />
<icon name="portraittoken_mask" file="graphics/portraits/portrait_token_mask.png" />
</base>
</root>
I tried various <loadorder>s - 10, 14, 15, 16, 20, 21, 24, 25, 26, 99 in case was an order thing since not sure what the word extension does. None made a difference. Still not finding the resource. I tried it also NOT putting in the 2 portrait token_XXXX defines above and just copying the png files to those locations.
Of course, I have no IDEA if this can be fixed like this ;) of if I must modify the original vault EXT file to fix it.
(PS - don't really care about the missing portrait thing, it's more learning how to add an ext to fix something I am not supposed to have access to the codebase on - so this was a good first thing to try before I went on other WotD.ext issues.)
Runtime Notice: Reloading ruleset
Ruleset Warning: Could not load icon resource (portraittoken_base)
Ruleset Warning: Could not load icon resource (portraittoken_mask)
Ruleset Notice: Campaign database backup created.
So I look and find these in CoreRPG and tried to place them in the extension.xml overriding? to point to where I put them and I tried it just copying the files to the portrait dir in my extension.
Same error.
Here is my TEST of an "extension fixer" (totally unknown waters for me, especially with non 2E/5E-related ruleset.
<?xml version="1.0" encoding="iso-8859-1"?>
<!--
Please see the license.html file included with this distribution for
attribution and copyright information.
-->
<root version="3.0">
<properties>
<name>War of the Dead - Varsuuk's fixes</name>
<version>1.0</version>
<author>Setting by Lee F Szezepanik Jr.</author>
<description>War of the Dead Setting - bugfixes</description>
<ruleset>
<name>SavageWorlds</name>
</ruleset>
<ruleset>
<name>SWD</name>
</ruleset>
<loadorder>15</loadorder>
</properties>
<announcement text="War of the Dead by Lee F Szczepanik Jr. \r\nFantasy Grounds bugfixes by Dan Delgado (Varsuuk)" font="emotefont" icon="varsuuk" />
<base>
<!-- Graphics -->
<icon name="varsuuk" file="graphics/logos/varsuuk.png" />
<icon name="portraittoken_base" file="graphics/portraits/portrait_token.png" />
<icon name="portraittoken_mask" file="graphics/portraits/portrait_token_mask.png" />
</base>
</root>
I tried various <loadorder>s - 10, 14, 15, 16, 20, 21, 24, 25, 26, 99 in case was an order thing since not sure what the word extension does. None made a difference. Still not finding the resource. I tried it also NOT putting in the 2 portrait token_XXXX defines above and just copying the png files to those locations.
Of course, I have no IDEA if this can be fixed like this ;) of if I must modify the original vault EXT file to fix it.
(PS - don't really care about the missing portrait thing, it's more learning how to add an ext to fix something I am not supposed to have access to the codebase on - so this was a good first thing to try before I went on other WotD.ext issues.)