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View Full Version : Spell Failure, Wild Magic and Spellblights



dellanx
June 12th, 2020, 20:46
This is just a thought for a new campaign that may not happen for sometime, mainly because I am running the old campaign.

However when I start this new campaign I would like to do it in a Low Magic world that is prone to Wild Magic (https://www.d20pfsrd.com/magic/variant-magic-rules/wild-magic-optional-rules/) and Spellblights (https://www.d20pfsrd.com/magic/variant-magic-rules/spellblights/).

It would be great to have an area under "Options" > "House Rules (GM) > "Wild Magic" On/Off Toggle.

Then under the "Spell/Ability Use" window where saves are resolved it would be useful to have a spell failure window that may be set somewhere else as a default.

The alternative would be to use Tables rolled by GM, I guess.

Thanks