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Cupcakus
June 11th, 2020, 22:50
Hello my fellow PF2E GM's...

I have taken over Kelrugem's excellent Overlay Extension he created for Pathfinder and updated it to work correctly with PF2E.

Extension: Overlay PF2
Description: Dying/Death/Wounded Token Overlays for PF2E
Author: Kelrugem (PF2E version by Cupcakus)
Requires: PFRPG2 version 12+, works with both FG Classic and FG Unity.
Current Version: 1.1.1 (June 12, 2020)

NOTES:

There are 4 stages of wounded: Light, Moderate, Heavy, Critical
Creatures marked as "Foe"(red) in the Combat Tracker will only have 2 stages of wounded unless you set the Wound Categories setting to "Detailed"
Creatures marked as "Foe"(red) in the Combat Tracker will get the dead overlay at 0 HP
All other in the Combat Tracker will get the stabilized overlay at 0 HP
Creatures at 0 HP with the Dying effect applied will get the dying overlay
Creatures at 0 HP with the Dead effect applied will get the dead overlay


[CHANGELOG]
1.1.0 (6/11/2020) Initial Release
1.1.1 (6/12/2020) Removed the need for a separate extension for Unity and Classic. Fixed sizing issue in Unity that prevented tokens from being clickable on some maps.

Enjoy!

Larsenex
June 11th, 2020, 22:58
You sir are doing great work! thank you.

Ill update my Classic and Unity tonight. Our next game is the 20th but ill do some testing tonight!

Larsenex
June 11th, 2020, 23:21
Shout out to Keurlgum > thank you for the extension, Cupkakus, thank you for updating and getting it set for Pathfinder 2!

Weissrolf
July 3rd, 2020, 10:14
Thanks for updating the extension, very useful and appreciated! :)

phumano
July 19th, 2020, 04:46
Thank you so much!

kaernunnos
December 20th, 2020, 03:20
We are using this in one of my games, and it is awesome, but for some reason the overlay is huge on some maps, and small on others. Is there a way to adjust the sized of the overlay?

Kelrugem
December 20th, 2020, 04:35
We are using this in one of my games, and it is awesome, but for some reason the overlay is huge on some maps, and small on others. Is there a way to adjust the sized of the overlay?

Do you use Cupcakus's extension in FGU? Then that is probably why, one needs to adjust the scaling for FGU separately; I had to do that for my 3.5e/PF1 version. It is easy to adjust and I can provide the pieces of that code, if Cupcakus wishes so :)

Syven
December 29th, 2020, 17:12
Do you use Cupcakus's extension in FGU? Then that is probably why, one needs to adjust the scaling for FGU separately; I had to do that for my 3.5e/PF1 version. It is easy to adjust and I can provide the pieces of that code, if Cupcakus wishes so :)

I'm also running into this issue using the extension in FGU. It works, but as the above poster said, the overlay texture gets large enough to make it difficult to select adjacent tokens. Would love a fix for this.

phillgamboa
December 30th, 2020, 18:58
OMG thanks man!

Larsenex
January 1st, 2021, 06:30
Greetings. I have been using cupkakus' version of this extension and it has been working just fine. Today however when the token is killed a large circle appears over the token and takes up a large area inside the square. I see Keulgrum has fix but just need to know what to fix inside the extension.

Happy New Year!

Kelrugem
January 1st, 2021, 07:33
Yup, I can apply my updates of version 3.5e/PF1 to Cupcakus's version :) But I'd be happy when someone could maintain it, in case Cupcakus cannot at the moment (or maybe they are not active here anymore) :)

Kelrugem
January 2nd, 2021, 22:28
I just updated Cupcakus's/mine extension in my thread, it will properly support FGU now :) EDIT: It is here: https://www.fantasygrounds.com/forums/showthread.php?58025-Extension-Wound-Dying-overlays