Dreadpeach
June 11th, 2020, 18:04
I'm a DM new to FG and I picked it up on the recommendation of Matt Colville. The website encourages you to pick up fantasy grounds Unity because they believe it's ready for playtesting. I am of the strong opinion that it is not. Performance issues are basically destroying my gaming sessions week after week. It isn't ready. I could provide the devs with logs etc. but it doesn't change the fact that I am paying for a product that basically doesn't work and have invested around 100 quid in the digital modules, a descision I'm questioning.
I'm dissappointed FG classic and Unity are not on the same price plan. I will have to cancel a subscription to unity and start one on classic, why is that? what prompted this descision?
The sad thing is that when it works it really works and I love it, I'm running descent into avernus with the purchased module and it's fantastic. I love the line of sight it makes maps really easy to work with. there ARE a whole host of problems with the completely insanely designed UI to be honest aswell but that's not what this is about. You can learn to overcome that but you cannot learn to force the thing to keep all your players connected. You can't learn how to stop interuptions from players asking nicely to be booted from the server because they can't re-connect unless you do.
I'm dissappointed by my first time experience because of the recommendation to opt for unity over classic. And as an overall review, I'd have to say that introducing the software has caused more problems than it has solved because of these performance issues.
I really feel like an ******* posting this because I know ultimately the devs are doing their best but Is anyone else having issues to this extent? Is it unmanagabley broken for anyone else?
I'm dissappointed FG classic and Unity are not on the same price plan. I will have to cancel a subscription to unity and start one on classic, why is that? what prompted this descision?
The sad thing is that when it works it really works and I love it, I'm running descent into avernus with the purchased module and it's fantastic. I love the line of sight it makes maps really easy to work with. there ARE a whole host of problems with the completely insanely designed UI to be honest aswell but that's not what this is about. You can learn to overcome that but you cannot learn to force the thing to keep all your players connected. You can't learn how to stop interuptions from players asking nicely to be booted from the server because they can't re-connect unless you do.
I'm dissappointed by my first time experience because of the recommendation to opt for unity over classic. And as an overall review, I'd have to say that introducing the software has caused more problems than it has solved because of these performance issues.
I really feel like an ******* posting this because I know ultimately the devs are doing their best but Is anyone else having issues to this extent? Is it unmanagabley broken for anyone else?