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View Full Version : How can I mechanically make an EFFECT for a player to Coprehend Languages?



Sarteck
May 25th, 2020, 14:59
Hello.

Is there any way I can make an Effect where, when one of my players casts Comprehend Languages, I can make it so that he temporarily understands every language in my game's library? (Even if I have to set them one-by-one, I'm cool with that.)

Zacchaeus
May 25th, 2020, 15:09
There's no effect that will do this but if you add into the languages section of the abilities tab any of the following 'Understands all', 'tongues', or 'comprehend languages' then the PC should be able to understand any language.

Sarteck
May 25th, 2020, 15:33
TY, will test this soon as I can.