Chewbroccoli
May 24th, 2020, 11:20
[5/24/2020 12:11:10 PM] FGU v4.0.0 ULTIMATE (2020-05-20)
[5/24/2020 12:11:10 PM] Launcher scene starting.
[5/24/2020 12:11:20 PM] Starting cloud server mode. [chewbroccoli]
[5/24/2020 12:11:23 PM] Game server started. [CENSORED IP ADDRESS, NOT GIVING THIS AWAY FOR THIS THREAD]
[5/24/2020 12:11:23 PM] Launcher scene exiting.
[5/24/2020 12:11:23 PM] Tabletop scene starting.
[5/24/2020 12:11:23 PM] Match successfully created on lobby.
[5/24/2020 12:11:35 PM] Loaded FreeType library version 2.10.2
[5/24/2020 12:12:22 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:12:33 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:12:47 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:33 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:33 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:13:33 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
[5/24/2020 12:13:48 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:59 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:14:14 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:14:59 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:14:59 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
[5/24/2020 12:15:13 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:15:14 PM] RULESET: SFRPG ruleset v2.1.1 for Fantasy Grounds
Copyright 2004-2018 Smiteworks USA, LLC
[5/24/2020 12:15:14 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[5/24/2020 12:15:23 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:15:23 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
Translation: En etablerad anslutning avbröts av programvaran i värddatorn. = An established connection was inturrupted by the softrware in the host computer.
This happens when i try to load my starfinder campaign.
This issue does not happen when i try to load my D&D campaign.
Solution found:
It would appear that I had too many modules loaded. I noticed that it took forever for the server to launch. Once I unloaded all the modules, closed down the software and started the server with all modules un-loaded players were able to connect to the server. So the solution right now is to make sure to unload all my modules whenever I close down my starfinder game.
[5/24/2020 12:11:10 PM] Launcher scene starting.
[5/24/2020 12:11:20 PM] Starting cloud server mode. [chewbroccoli]
[5/24/2020 12:11:23 PM] Game server started. [CENSORED IP ADDRESS, NOT GIVING THIS AWAY FOR THIS THREAD]
[5/24/2020 12:11:23 PM] Launcher scene exiting.
[5/24/2020 12:11:23 PM] Tabletop scene starting.
[5/24/2020 12:11:23 PM] Match successfully created on lobby.
[5/24/2020 12:11:35 PM] Loaded FreeType library version 2.10.2
[5/24/2020 12:12:22 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:12:33 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:12:47 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:33 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:33 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:13:33 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
[5/24/2020 12:13:48 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:13:59 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:14:14 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:14:59 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:14:59 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
[5/24/2020 12:15:13 PM] Handler error: [string "scripts/manager_class.lua"]:323: createChild: Invalid argument 1
[5/24/2020 12:15:14 PM] RULESET: SFRPG ruleset v2.1.1 for Fantasy Grounds
Copyright 2004-2018 Smiteworks USA, LLC
[5/24/2020 12:15:14 PM] RULESET: CoreRPG ruleset v3.3.11 for Fantasy Grounds
Copyright 2019 Smiteworks USA, LLC
[5/24/2020 12:15:23 PM] [WARNING] Lost connection to matchmaking server : Unable to write data to the transport connection: En etablerad anslutning avbröts av programvaran i värddatorn.
.
[5/24/2020 12:15:23 PM] [<color="red">ERROR</color>] Unable to register server with lobby server.
Translation: En etablerad anslutning avbröts av programvaran i värddatorn. = An established connection was inturrupted by the softrware in the host computer.
This happens when i try to load my starfinder campaign.
This issue does not happen when i try to load my D&D campaign.
Solution found:
It would appear that I had too many modules loaded. I noticed that it took forever for the server to launch. Once I unloaded all the modules, closed down the software and started the server with all modules un-loaded players were able to connect to the server. So the solution right now is to make sure to unload all my modules whenever I close down my starfinder game.