Berndout
May 22nd, 2020, 12:17
Hi all,
I am preparing a SciFi campaign and want to play it on fantasygrounds.
Which ruleset/system do you suggest?
The challenge with my campaign is that it changes its tone. There are 4 different phases which have different gameplay elements. Also I am new to FG. A smooth fg integration would be nice.
Basic storyline: The earth is on the brink of extinction and humanity sends several arche like spaceships on a journey to find a new home.
Phase 1 (start): Players are professionals (scientists, engineers, military, politicans, etc) based on 21st century careers. Most tasks are based on these careers. Not much combat, maybe some fist brawls.
Phase 2 (horror): Technology failure, insanity, mutiny and survival are major elements in this phase. Tone similar to event horizon or pandorum. Some kind of morale system would be nice.
Phase 3 (exploration): Relatively common scifi exploration. Visit strange planets, meet (lower) alien forms, etc.
Phase 4 (high SciFi): Eventually the players will meet advanced alien forms and with it a huge cosmic imperium where they have to find a place for humanity among many other intelligent alien races. Similar to star trek or star wars, depending on players interests (technology scifi vs fantasy scifi)
What rulesets/systems would you suggest and why? Which works well on FG?
Thanks!
I am preparing a SciFi campaign and want to play it on fantasygrounds.
Which ruleset/system do you suggest?
The challenge with my campaign is that it changes its tone. There are 4 different phases which have different gameplay elements. Also I am new to FG. A smooth fg integration would be nice.
Basic storyline: The earth is on the brink of extinction and humanity sends several arche like spaceships on a journey to find a new home.
Phase 1 (start): Players are professionals (scientists, engineers, military, politicans, etc) based on 21st century careers. Most tasks are based on these careers. Not much combat, maybe some fist brawls.
Phase 2 (horror): Technology failure, insanity, mutiny and survival are major elements in this phase. Tone similar to event horizon or pandorum. Some kind of morale system would be nice.
Phase 3 (exploration): Relatively common scifi exploration. Visit strange planets, meet (lower) alien forms, etc.
Phase 4 (high SciFi): Eventually the players will meet advanced alien forms and with it a huge cosmic imperium where they have to find a place for humanity among many other intelligent alien races. Similar to star trek or star wars, depending on players interests (technology scifi vs fantasy scifi)
What rulesets/systems would you suggest and why? Which works well on FG?
Thanks!