VeilOfOblivion
May 17th, 2020, 19:24
Hey everyone,
I am quite new to FG, so please excuse any stupid questions :)
I added a Forge Dwarf to the party. As they get fire resistance as their heritage benefit, I wanted to add this somehow to the character sheet so the system takes care of it automatically. I found the "Damage Reduction" area under the hit points on the main tab and was wondering if this could be the place to put this in. I tried "RESIST: 1 fire", "1 fire" and all kinds of other things. Even just "RESIST: 1" and "1" just to see if this is doing anything at all. But no luck. If I roll damage for e.g. Fire Mephit (which is causing fire damage), it always hits for the full value. Did I do something wrong? Or is there another/better way to automate this?
Thank you,
VeilOfOblivion
P.S. I tried this in the classic version if this matters
[Edit] Just a small side note - I had to adjust the damage from the Fire Mephit from "Damage 1d6 piercing and 1d4 fire" to "Damage 1d6 piercing plus 1d4 fire" to make the Fire Mephit work for this experiment. But even after that fix, it still doesn't subtract the resistance
I am quite new to FG, so please excuse any stupid questions :)
I added a Forge Dwarf to the party. As they get fire resistance as their heritage benefit, I wanted to add this somehow to the character sheet so the system takes care of it automatically. I found the "Damage Reduction" area under the hit points on the main tab and was wondering if this could be the place to put this in. I tried "RESIST: 1 fire", "1 fire" and all kinds of other things. Even just "RESIST: 1" and "1" just to see if this is doing anything at all. But no luck. If I roll damage for e.g. Fire Mephit (which is causing fire damage), it always hits for the full value. Did I do something wrong? Or is there another/better way to automate this?
Thank you,
VeilOfOblivion
P.S. I tried this in the classic version if this matters
[Edit] Just a small side note - I had to adjust the damage from the Fire Mephit from "Damage 1d6 piercing and 1d4 fire" to "Damage 1d6 piercing plus 1d4 fire" to make the Fire Mephit work for this experiment. But even after that fix, it still doesn't subtract the resistance