ThatStoney
May 17th, 2020, 03:31
I would like to make the disclaimer that I'm really new to Fantasy Grounds, so I'm not fully fluent in its commands or the terminology for certain things. I am trying to create a custom class and am running into, what I feel, are issues (depending on whether FG can even perform these functions or not).
In creating a character, there are features at certain levels like all characters, but I would like to pick from a list of options for a feature and have it populate into actions, abilities, or to update certain stats. Is this something that is even possible or would I have to manually adjust things while using this new class in a campaign?
I apologize if this has been asked before, but I've been searching around on the forums, using Google, and trolling Youtube to get an answer. I'm about four hours into building this class and I'm ready to just chuck it into a bag of holding and throw it into the ocean. Thank you in advance for any replies!
***edit*** I'm not averse to creating a character fully in XML if this will achieve what I am looking to do, but that will be incredibly cumbersome
In creating a character, there are features at certain levels like all characters, but I would like to pick from a list of options for a feature and have it populate into actions, abilities, or to update certain stats. Is this something that is even possible or would I have to manually adjust things while using this new class in a campaign?
I apologize if this has been asked before, but I've been searching around on the forums, using Google, and trolling Youtube to get an answer. I'm about four hours into building this class and I'm ready to just chuck it into a bag of holding and throw it into the ocean. Thank you in advance for any replies!
***edit*** I'm not averse to creating a character fully in XML if this will achieve what I am looking to do, but that will be incredibly cumbersome