Magnimost
May 15th, 2020, 23:33
[crossposting from CoC sub-forum]
We just played a (second) session in FGU with CoC 7E, it works well. Same with Traveller ruleset.
Issues:
- Some Modern occupations don't work properly when creating a character (criminal and at least one other, friend mentioned it, don't know the specifics). Some (most?) do.
- Character sheet can't be widened, so the skill delete buttons are hidden - you can still delete skills by right clicking on one and selecting delete from the context menu.
- FGU creates additional empty inventory lines when adding items
- Some weirdness when deleting characters in character sheet notes section, it misses a character when starting to write or something like that, didn't look closer
- Heading style doesn't do anything in Notes
- Vehicles are missing, but they were just recently added to FGC so I guess they'll come to FGU sooner or later
- Own language and Dodge isn't auto-calculated from EDU or DEX, don't know if that's the same in FGC (I mostly GM CoC so don't know)
- One player got disconnected randomly after GM opened an image
- When you return to the game after getting booted or quitting, the GM needs to boot your old character/instance from the game, otherwise you can't get back in (handle mismatch or somesuch)
Drop me a note if you want me to troubleshoot any of the above in detail - I was just playing and didn't really do proper testing, so these are just observations.
In general, nothing game-breaking, and it's perfectly playable. Thank you guys, this is looking really good, and can't wait to start using LOS in my own games as soon as Linux version is released!
We just played a (second) session in FGU with CoC 7E, it works well. Same with Traveller ruleset.
Issues:
- Some Modern occupations don't work properly when creating a character (criminal and at least one other, friend mentioned it, don't know the specifics). Some (most?) do.
- Character sheet can't be widened, so the skill delete buttons are hidden - you can still delete skills by right clicking on one and selecting delete from the context menu.
- FGU creates additional empty inventory lines when adding items
- Some weirdness when deleting characters in character sheet notes section, it misses a character when starting to write or something like that, didn't look closer
- Heading style doesn't do anything in Notes
- Vehicles are missing, but they were just recently added to FGC so I guess they'll come to FGU sooner or later
- Own language and Dodge isn't auto-calculated from EDU or DEX, don't know if that's the same in FGC (I mostly GM CoC so don't know)
- One player got disconnected randomly after GM opened an image
- When you return to the game after getting booted or quitting, the GM needs to boot your old character/instance from the game, otherwise you can't get back in (handle mismatch or somesuch)
Drop me a note if you want me to troubleshoot any of the above in detail - I was just playing and didn't really do proper testing, so these are just observations.
In general, nothing game-breaking, and it's perfectly playable. Thank you guys, this is looking really good, and can't wait to start using LOS in my own games as soon as Linux version is released!