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View Full Version : Bug Report - Disabling Encumbrance Still Affects Pace



Minethulhu
May 11th, 2020, 18:55
Unsure if this is FGU specific, but my group has noted that if encumbrance is disabled by the GM:

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It still is applied to Pace on the Derived Stats section of the character sheet, for example:

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If it matters, this is specifically with only the Deadlands extension loaded on top of the Savage Worlds ruleset.

NOTE: I tried to search for known / reported bugs, but didn't see this. If there is a published list of known issues with Savage Worlds, let me know and I'll try to not duplicate reports.

IceBear
May 11th, 2020, 19:56
Yeah it happens in Classic too. In my Tyrnador campaign every item has 0 weight. In my friends Rifts campaign I actually gave myself an item that weighed a negative value. I am playing a cyborg with d12+3 Str which in Rifts has a load limit of 500 but in normal SW 160. I was carrying 200 pounds and even though we had disabled Encumbrance my pace dropped. So I gave myself an item that weighed-340 pounds.

So, yes I think there's a bug that needs to be fixed in both versions, but it can be worked around by removing weight from items until fixed