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View Full Version : Release Updates for May 5th, 2020



lokiare
May 5th, 2020, 20:11
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.

The following products have been updated:

Hotfixes
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Call of Cthulhu 7E Ruleset

[Fixed] Placeholders in reference manual text.


Regular Updates

Science Fiction Companion

[Fixed] PC's Cyberware list updated to show effects


Deadlands Reloaded: Player's Handbook

[Fixed] Minor fixes


Savage Worlds Adventure Deck

[Fixed] Minor fixes


Rippers Resurrected: Player's Guide

[Fixed] Minor fixes


Savage Worlds Adventure Edition

[Fixed] Conviction rules implemented
[Fixed] Common Power Modifiers included into Power Records
[Fixed] New Automation option: "Auto-consume: Ammo"
[Fixed] Infravision abilities and gear updated to have [Halve #Illumination] effect
[Fixed] NPC updated to have Immunity and Invulnerability effects
[Fixed] Immunity effect keyword support. For instance [@Immunity Fire] to negate all fire damage
[Fixed] Invulnerability effect keyword support. For instance [@Invulnerability] to grant invulnerability
[Fixed] Normal Damage effect keyword support. For instance [@Normal Sunlight Damage] allows to penetrate Invulnerabilty effects
[Fixed] Ignore, Double, Halve Armor effect support
[Fixed] Effect autocomplete support in all effect source fields
[Fixed] CT Effect autocomplete will add additional effects such as Vulnerability in case of autocompleting WildAttack
[Fixed] Token effect icons updated
[Fixed] New Token option: "GM: Show effects"
[Fixed] New Token option: "Player: Show Enemy effects"
[Fixed] New Token option: "Player: Show Ally effects"
[Fixed] New Token option: "Effect Icon Size"
[Fixed] Gritty Damage Setting Rule implemented
[Fixed] Rifts Gritty Damage rules provided as option under House Rules
[Fixed] Hold ALT down to force drop Edges, Hindrance and Special Ability to specific list
[Fixed] Items can be dropped to NPC Gear
[Fixed] NPC Gear Effects become CT Effect after NPC is added to CT
[Fixed] GM will always see full attack descrition even if target is unidentified
[Fixed] Weapon ammo information is lost when added to partysheet. Fixed
[Fixed] New slashcommands: "/effects load". Use to update build-in effects
[Fixed] New slashcommands: "/effects unload". Use to unload built-in effects
[Fixed] API to register new built-in effects


Interface Zero 2.0

[Fixed] PC's Cyberware list updated to show effects


Savage Worlds Deluxe Ruleset

[Fixed] Immunity effect keyword support. For instance [@Immunity Fire] to negate all fire damage
[Fixed] Invulnerability effect keyword support. For instance [@Invulnerability] to grant invulnerability
[Fixed] Normal Damage effect keyword support. For instance [@Normal Sunlight Damage] allows to penetrate Invulnerabilty effects
[Fixed] Ignore, Double, Halve Armor effect support
[Fixed] Effect autocomplete support in all effect source fields
[Fixed] CT Effect autocomplete will add additional effects such as Vulnerability in case of autocompleting WildAttack
[Fixed] Token effect icons updated
[Fixed] New Token option: "GM: Show effects"
[Fixed] New Token option: "Player: Show Enemy effects"
[Fixed] New Token option: "Player: Show Ally effects"
[Fixed] New Token option: "Effect Icon Size"
[Fixed] Gritty Damage Setting Rule implemented
[Fixed] Rifts Gritty Damage rules provided as option under House Rules
[Fixed] Hold ALT down to force drop Edges, Hindrance and Special Ability to specific list
[Fixed] Items can be dropped to NPC Gear
[Fixed] NPC Gear Effects become CT Effect after NPC is added to CT
[Fixed] GM will always see full attack descrition even if target is unidentified
[Fixed] Weapon ammo information is lost when added to partysheet. Fixed
[Fixed] New slashcommands: "/effects load". Use to update build-in effects
[Fixed] New slashcommands: "/effects unload". Use to unload built-in effects
[Fixed] API to register new built-in effects


5E Mini-Dungeon #007: The Pententieyrie

Enhanced for Unity occluders


[U]5E Mini-Dungeon #008: Carrionholme

Enhanced for Unity occluders


[U]5E Mini-Dungeon #009: Tiikeri's Revenge

Enhanced for Unity occluders


[U]5E Mini-Dungeon #010: Ghastardly Deeds

Enhanced for Unity occluders


[U]5E Mini-Dungeon #011: Buta No Shiro

Enhanced for Unity occluders


[U]5E Mini-Dungeon #012: Nekh-ta-Nebi's Tomb

Enhanced for Unity occluders


[U]5E Mini-Dungeon #014: The Soul of a Prince

Enhanced for Unity occluders


[U]5E Mini-Dungeon #015: Torment at Torni Tower

Enhanced for Unity occluders


[U]5E Mini-Dungeon #016: The Halls of Hellfire

Enhanced for Unity occluders


[U]5E Mini-Dungeon #017: Shadows of Madness

Enhanced for Unity occluders


[U]5E Mini-Dungeon #019: The Goblin Warren

Enhanced for Unity occluders


[U]5E Mini-Dungeon #020: Sepulchre of the Witching Hour's Sage

Enhanced for Unity occluders


[U]5E Mini-Dungeon #021: Daenyr’s Return (5E)

Enhanced for Unity occluders


[U]5E Mini-Dungeon #022: Pleasure Den (5E)

Enhanced for Unity occluders


[U]5E Mini-Dungeon #023: The Aura of Profit (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #024: The Lapis Maiden of Serena Hortum (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #025: The Phase Spider Lair (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #026: Sanctuary of Exsanguination (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #027: Kaltenheim (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #028: Throne of the Dwellers in Dreams (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon #029: Heart of the Sacred Dawn (5E)

[Updated] Enhanced for Unity occluders

lokiare
May 5th, 2020, 20:11
Mini-Dungeon #030: The Burning Tree of Coilltean Grove (5E)

Enhanced for Unity occluders


[U]Mini-Dungeon Monthly #4

Enhanced for Unity occluders


[U]Mini-Dungeon Monthly #6

Enhanced for Unity occluders


[U]Mini-Dungeon #007: The Pententieyrie (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #008: Carrionholme (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #009: Tiikeri's Revenge (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #010: Ghastardly Deeds (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #011: Buta No Shiro (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #014: The Soul of a Prince (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #016: The Halls of Hellfire (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #017: Shadows of Madness (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #019: The Goblin Warren (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #020: Sepulchre of the Witching Hour's Sage (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #021: Daenyr’s Return (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #022: Pleasure Den (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #023: The Aura of Profit (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #024: The Lapis Maiden of Serena Hortum (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #025: The Choker Lair (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #026: Sanctuary of Exsanguination (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #027: Kaltenheim (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #028: Throne of the Dwellers in Dreams (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #029: Heart of the Sacred Dawn (PFRPG)

Enhanced for Unity occluders


[U]Mini-Dungeon #030: The Burning Tree of Coilltean Grove (PFRPG)

Enhanced for Unity occluders


[U]C01: Alagoran's Gem

Enhanced for Unity occluders


[U]Mini-Dungeon Monthly #3

Enhanced for Unity occluders


[U]Pathfinder RPG - Rise of the Runelords Anniversary Edition

Enhanced for Unity occluders


[U]Starfinder RPG - Dead Suns AP 1: Incident at Absalom Station

Enhanced for Unity occluders


[U]D&D Storm Lord's Wrath

Enhanced for Unity occluders


[U]Lankhmar: City of Thieves

[Added] Link to feedback forum thread
[Fixed] Power sheet displays effects and modifiers


Beasts & Barbarians Steel Edition Player Guide

[Added] Link to feedback forum thread


Beasts & Barbarians Steel Edition GM Guide

[Added] Link to feedback forum thread


Symbaroum Ruleset

[Fixed] Ability/Mystical Power actions can now have their rolls drag-and-dropped onto an enemy
[Fixed] Ability/Mystical Powers have their ignore-armor tags correctly applied
[Fixed] Renamed image to no longer use certain glyphs
[Fixed] Glyphs changed to support both FGU and FGC


The Chronicle of The Copper Crown

[Fixed] Ability/Mystical Power actions can now have their rolls drag-and-dropped onto an enemy
[Fixed] Ability/Mystical Powers have their ignore-armor tags correctly applied
[Fixed] Renamed image to no longer use certain glyphs
[Fixed] Glyphs changed to support both FGU and FGC


Vampire the Masquerade 5th Edition Ruleset

[Fixed] Abbreviated SPCs can now be loaded into the Combat Tracker and Encounter sheets.
[Fixed] Rolls added to the Hotkey bar now considers the current Hunger value of the character from who the roll was added.
[Fixed] FGU: The dice results icons are now looking correctly
[Fixed] FGU: Complete graphics overhaul: added consistency to icon sizes, fixed weird colour bugs, 1st wave of text changes and modifications, rolling dice sixes, etc.
[Fixed] Skills can now be dragged from the Sidebar menu to the edit Skills sub window of the character sheets, and those custom skills appear under the sub-type of skill (physical, mental, social). Custom skills can also be deleted from the Edit [Fixed] Skills sub window using the radial menu.
[Fixed] Survival skill specialties fixed.
[Fixed] Communicate with the Kindred Sire ritual info added.
[Fixed] Basic CoreRPG image toolbar now loads correctly.
[Fixed] Players can now minimize shared images.
[Fixed] FGU: Discipline powers and Advantages now load correctly. Be sure to expand the sub lists to have access to the power/advantages sub lists.
[Fixed] Dice pool section in Rituals sheet removed. All rituals in V5 use the same dice pool.
[Fixed] Auspex “Heightened Senses” info duplicated in ref manual is now fixed.
[Fixed] Sidebar buttons simplified: “Parcels” and “Vehicles” are now available inside “Items”, and “Quests” inside “Story”.
[Fixed] Larceny and Melee skills sorted alphabetically.
[Fixed] Lock in Clan sheet works now.
[Added] Everything ready for future product integration


Dungeon Crawl Classics Ruleset

[Fixed] Module 'DCC Yddgrrl's Maze' allowing player access and 'DCC Yddgrrl's Maze - Player' not visible


D&D Lost Mine of Phandelver

[Fixed] Typos
[Removed] (evil mage) from some NPC titles
[Fixed] Gold statuette description


Pulp Cthulhu (7th edition Call of Cthulhu)

[Fixed] Weapons list and Boons List individual items don't open
[Fixed] Incorrect links in FGU


Call of Cthulhu 7E
v3.3.10

[Added] Support for vehicles
[Fixed] Sanity link from CS to PS
[Fixed] Shields
[Added] Support for Skills basing on other skills (E.g. The default value of Dream Lore is half the value of Cthulhu Mythos)
[Fixed] Allow definition of the Credit Rating Equivalent skill for each Era. (E.g. Status in the Dark Ages)


Sundered Skies Companion

[Fixed] Incorrect links in FGU


Savage Worlds Setting: Necropolis 2350

[Fixed] Incorrect links in FGU


Savage Worlds: Necropolis 2350 Player Guide

[Fixed] Incorrect links in FGU


Savage Suzerain Adventure Deck

[Fixed] Incorrect links in FGU


Savage Worlds: Super Powers Companion (2nd Ed)

[Fixed] Incorrect links in FGU


Savage Worlds: Fantasy Companion

[Fixed] Incorrect links in FGU


Savage Worlds Setting: Rippers for Fantasy Grounds

[Fixed] Incorrect links in FGU