Hobo Box
May 4th, 2020, 18:38
Hey, all.
I'm new to the forums here, and as of yet haven't bought into an FG license. I just wanted to ask a question about the functionality of the program compared to a few years prior.
Three years ago Matt Colville posted a thread (https://www.fantasygrounds.com/forums/showthread.php?37686-Players-Making-Saving-Throws) asking about the ability for players to roll their own saving throws within the automation of the system. Unfortunately, he came away disappointed, to put it lightly.
I have to admit, I share his incredulousness. Why was this not a feature from the word "go", as this is how the game is played on tabletop? It doesn't seem like it would be partocularly difficult to implement, either (mind you, my programming experience is meager.)
Personally I want my players to have as much agency as possible when it comes to their characters' dice, so if I can avoid taking their saving throws (fairly important dice, imo) away completely, I'd definitely prefer that option.
The purpose of this thread, I suppose, is to inquire if progress has been made over the last 3 years, whether it be baked-in or through some other work-around, that allows my players to roll their own saving throws and have the result still be automated.
I'm new to the forums here, and as of yet haven't bought into an FG license. I just wanted to ask a question about the functionality of the program compared to a few years prior.
Three years ago Matt Colville posted a thread (https://www.fantasygrounds.com/forums/showthread.php?37686-Players-Making-Saving-Throws) asking about the ability for players to roll their own saving throws within the automation of the system. Unfortunately, he came away disappointed, to put it lightly.
I have to admit, I share his incredulousness. Why was this not a feature from the word "go", as this is how the game is played on tabletop? It doesn't seem like it would be partocularly difficult to implement, either (mind you, my programming experience is meager.)
Personally I want my players to have as much agency as possible when it comes to their characters' dice, so if I can avoid taking their saving throws (fairly important dice, imo) away completely, I'd definitely prefer that option.
The purpose of this thread, I suppose, is to inquire if progress has been made over the last 3 years, whether it be baked-in or through some other work-around, that allows my players to roll their own saving throws and have the result still be automated.