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steveculshaw
May 1st, 2020, 16:56
Is it possible to create "difficult terrain" on maps with different movement costs?

e.g. in DnD 5e, the extra point of movement for "difficult terrain"

LordEntrails
May 1st, 2020, 17:00
Welcome.

No, FG does not count or restrict token movement and does not have any concept of movement costs within a square.

In FGC you can "Lock Token Movement" option and then as GM verify movement counts and accept it before characters actually move. It has not been implemented in FGU yet.