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quikdagger
April 30th, 2020, 22:19
So I have been adding new items to the Classic DND ruleset and have noticed that there is a ton of stuff that I miss from the old days. I have began putting together all of these items into a single module that can be added to the ruleset. I have removed items that are already part of the any of the official books (weapons, armor, and so on). These items will all be listed properly for use in the Gear section of the ruleset.

Status I will keep this up to date until the entire equipment list is completed.
Clothing
Tavern and Inn
Foodstuff
Spices
Skins
Transportation
Furs
Storage Items
Furnishings
Containers
Adventuring Gear
Alchemical Lab
Scribe Equipment
Raw Materials
Services and Wages
Tools
Illuminations
Misc. Equipment
Spellcasting Services
Instruments
Siege Weapons
Retainers
Descriptions of all items

quikdagger
May 2nd, 2020, 13:52
Containers now completed
https://i.imgur.com/OLJF6Cd.png

JohnD
May 2nd, 2020, 20:51
Damn that's one huge backpack.

Nice work!

quikdagger
May 2nd, 2020, 21:44
Damn that's one huge backpack.

Nice work!

Yeah lol I noticed it is supposed to be 90 ... I'll fix with next version

quikdagger
May 4th, 2020, 23:32
Clothing completed
https://i.imgur.com/zkZp92r.png

Frankison
May 13th, 2020, 01:30
Dang I had actually almost started doing this, luckily I had too many projects on my plate so it got put on a back burner. Its nice to see more people putting together 2E Modules to help DMs run more dynamic campaigns. I was also toying with the idea of creating tables that would generate random shop inventory.