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View Full Version : Close to performance fixes?



Copernicus219
April 25th, 2020, 23:28
It takes forever adding in data and images into FGU. It's to the point where yes, it's somewhat playable during a session in that it's not crashing anymore or losing connection, but setup prior to session and during session there are so many hangups, stuff takes 10 times the amount of time it should. I'm sure there's not an eta, but thought I'd ask anyhow as it's getting frustrating and I am thinking of taking a break from using until these performance problems are addressed.

Moon Wizard
April 26th, 2020, 01:00
Performance fixes are near the top of the list to look at; though they tend to be somewhat difficult to say what it will take to fix or even identify them, and other crashes/connection issues are more immediate blockers for some people. Believe me, I get reminded regularly, just trying to get everyone connected and working first. Glad it's working pretty well for you, other than performance.

Regards,
JPG