PDA

View Full Version : Can we share the licence?



Kardock
April 25th, 2020, 17:35
Hi all,

We are 3 friends who put our money together to buy an ultimate licence and most core books, plus of course many tokens and other stuff.

Is it possible for us to alternate who is DM, by activating the licence on each computer but having only 1 DM at a time?

Thank you!

calexus
April 25th, 2020, 18:07
Welcome to the forum,

Unfortunately the EULA for fantasy grounds does state that you can only use FG on 1 computer per purchase, and that it is only licensed for an individual or family living in the same house

1. LICENSE GRANT. SMITEWORKS USA LLC (SMITEWORKS) grants you a license to use copies of this SOFTWARE on one or more systems for as many licenses as you purchase. "You" means the individual or family living at the same physical residence, whose funds are used to pay the license fee, or the recipient of a gift where the buyer purchased it exclusively for a single recipient. "Use" means storing, loading, installing, executing, or displaying the SOFTWARE. You may not modify the SOFTWARE or disable any licensing or control features of the SOFTWARE except as an intended part of the SOFTWARE's programming features detailed on the fantasygrounds.com website by duly authorized representatives of SMITEWORKS. This license is not transferable to another organization. You may transfer a license to another individual once if the software has not been used on any system and you are the original buyer of the license. You may transfer the license to any private system you own. You are not allowed to install a license on any publicly accessible system where the license key would be visible to others.

Valatar
April 25th, 2020, 19:49
If you're planning on rotating around, Ultimate is a poor license choice for you, since only the one Ultimate owner can host the games at that point. You'd be better off getting individual standard copies, at that point it doesn't matter who is running a game, at least as far as the FG portion goes. For books and tokens and similar, it's a bind, since only the host can share that content, so if you buy all the stuff but then someone else runs a game on their copy, they wouldn't have access to it. I would suggest only buying absolutely vital modules for making the game work, for things like tokens you can easily find token sets online created by artists for free if you do a little searching, same for lots of maps. That will at least save somewhat on the cost.

Griogre
April 25th, 2020, 20:47
If you bought the license here you can refund it for 30 days no questions asked. With rotating GM's you are the classic group that would greatly benefit from the Steam buy four standard licenses for the cost of 3 which is less than an ultimate license and you would have an extra license. However, given the near horizon release of Unity. I would suggest you all just get a monthly standard license for the next few months which are a few dollars a month and wait for FGU to be put on Steam so you can get the buy 4 standard licenses for the price of 3.