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ShotGun Jolly
April 22nd, 2020, 16:40
Hey guys,

Glad you have the new official 2d20 Conan ruleset out! I am looking forward to jumping into this again on FG! He did a really did a good job making it!

I did noticed one small technical finding with the ruleset.

When you make a roll, and you get more successes then the difficulty, it should generate momentum, but the response generated says in generates doom. When it should be saying "Generates Momentum"

Is there a way of reporting this, does it go through you guys or do I have to contact Steve over at League of Extraordinary Gamers ?
Regards
Jolly

Trenloe
April 22nd, 2020, 16:47
When you make a roll, and you get more successes then the difficulty, it should generate momentum, but the response generated says in generates doom. When it should be saying "Generates Momentum"
I noticed that too - it was when the GM was making a roll. I think it assumes the GM doesn't roll for players. But, as you say, the actual end result of any task roll is that momentum can be generated. It is only unspent momentum for NPC tasks that is converted into Doom. So, the wording is a little misleading, even if the end result they were thinking of was to add doom.

I don't know the official channel to report issues. There'll have to be something through the forums I would imagine.

ShotGun Jolly
April 22nd, 2020, 17:59
I noticed that too - it was when the GM was making a roll. I think it assumes the GM doesn't roll for players. But, as you say, the actual end result of any task roll is that momentum can be generated. It is only unspent momentum for NPC tasks that is converted into Doom. So, the wording is a little misleading, even if the end result they were thinking of was to add doom.

I don't know the official channel to report issues. There'll have to be something through the forums I would imagine.

Yeah, Thanks Trenloe!

There are a few other little bugs with the ruleset. Minor in nature, such as the ruleset over riding FGU ability to edit maps and add in true visibility.

But having a better place to report such findings would be nice. I am not fussy of posting things like this in the general area. But I thought it was my best option for now.

Valyar
April 23rd, 2020, 06:21
We definitely need a forum for each ruleset where users can comment and discuss the usage. If only the good sellers get a forum, then probably the others can be aggregated into sub-forums, as with the Create & Share area. This also brings awareness to the public.

Mellock
April 23rd, 2020, 09:16
Nerd Eye Games, the guys who made the ruleset, has a specific forum of their own for reporting bugs. Not saying it's the most visible solution for FG users, but it's there.
https://nerdeyegames.com/Forums/forumid/2/threadid/25/scope/posts/Bug-Reports

Valyar
April 23rd, 2020, 11:21
I wonder what other users they have for Fantasy Grounds ruleset... :D I would prefer SW to decide an official way to submit bugs and other feature requests for rulesets.