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Macabreus
April 21st, 2020, 00:51
Good day!
I am hoping to run LMOP for some friends to show them LMOP, test my unity skills(still running my major campaign on core), and show people how great fantasy grounds can be. Any idea if the token not able to lock during FGU testing is still a thing? I am pretty sure it is, but its honestly making me think about showing them FG core, because I like that feature a lot.

Also, I have someone wanting to play a blood hunter. Leave it to them to want a class i dont have in my modules. I found an old mod someone posted in core. Any idea if that would work in Unity? Also i have never done anything like that before so i dotn want to break the program and i dont know which folder to put it in.

Help?
Thanks!

LordEntrails
April 21st, 2020, 05:45
Same answer on token locking as the other thread you asked the question in :)

All class modules should work FGU, but I don't know if anyone has tried the Blood Hunter class yet.

Macabreus
April 21st, 2020, 06:26
Same answer on token locking as the other thread you asked the question in :)

All class modules should work FGU, but I don't know if anyone has tried the Blood Hunter class yet.

Sounds good! Thank you, I will give it a shot