Number6
April 19th, 2020, 10:49
Wow, great work on the new ruleset, thanks to Dakadin and everyone else for the hard work
I'm wondering how modifiable the core mechanics (for want of a better phrase) are. For example if I wanted to implement the hits based on Co bonus rather than Co stat as presented in RoCo VI.
Thanks,
James
I'm wondering how modifiable the core mechanics (for want of a better phrase) are. For example if I wanted to implement the hits based on Co bonus rather than Co stat as presented in RoCo VI.
Thanks,
James