MistakesHappen
April 18th, 2020, 19:20
Hello Fellow Gamers,
I have a question regarding the build out of default Magic Weapon from the Items list.
I am playing PFRPG, with Rise of the Runelords campaign.
Why don't magic weapons, say a +2 Halberd from RotR book 4, have the magic in the damage type description by default.
Same goes for magic weapons that are in the PFRPG Magic Items Library. I understand that generic items are generic, but specific items should be fully populated. Otherwise they don't work against DR: x magic as they should.
It seems silly that I need to edit every magic weapon that the characters get to include the magic damage type, when the property: magic is defined.
What am I missing? Is there a reason not to have "magic" defined in damage type by default.
Thanks much.
I have a question regarding the build out of default Magic Weapon from the Items list.
I am playing PFRPG, with Rise of the Runelords campaign.
Why don't magic weapons, say a +2 Halberd from RotR book 4, have the magic in the damage type description by default.
Same goes for magic weapons that are in the PFRPG Magic Items Library. I understand that generic items are generic, but specific items should be fully populated. Otherwise they don't work against DR: x magic as they should.
It seems silly that I need to edit every magic weapon that the characters get to include the magic damage type, when the property: magic is defined.
What am I missing? Is there a reason not to have "magic" defined in damage type by default.
Thanks much.