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esmdev
April 18th, 2020, 22:12
The following is a listing of the current community expansions that work with the MGT1 or MGT2 rulesets. If there is something to add, or something no longer functions, please let me know.

Artwork & Images
Brokerage Prices by System (https://www.fantasygrounds.com/forums/showthread.php?56692-Brokerage)

Creatures & NPC Modules
NPC Module - backwardoracle (MGT2) (https://www.fantasygrounds.com/forums/showthread.php?59800-NPC-Module)
NPC Module - esmdev (MGT2) (https://www.fantasygrounds.com/forums/showthread.php?56510-NPC-Module)

Maps & Map Packs
Bar Maps (https://www.fantasygrounds.com/forums/showthread.php?56531-Bar-Maps-for-Traveller)
Facilities Maps (https://www.fantasygrounds.com/forums/showthread.php?57502-Facilities)
Space Maps with Asteroids (https://www.fantasygrounds.com/forums/showthread.php?57643-Space-Maps)
Starship Deckplans (https://www.fantasygrounds.com/forums/showthread.php?62066-Starhip-deck-plans)

Systems & System Modules
Beyond Sector (https://www.fantasygrounds.com/forums/showthread.php?62575-Beyond-Sector-(Mod))
Domain of Deneb System Information (MGT2) (https://www.fantasygrounds.com/forums/showthread.php?52672-Domain-of-Deneb-System-Information)

Tokens & Token Packs (also Portraits)
Portrait Packs (Human, Aslan) (https://www.fantasygrounds.com/forums/showthread.php?54641-Portrait-Tokens-or-MGT2)

Utility Modules
Character Creation Module (MGT2 Unity only) (https://www.fantasygrounds.com/forums/showthread.php?59740-Character-Creation-Module)
Expanded Cargoes (MGT2) (https://www.fantasygrounds.com/forums/showthread.php?60213-Expanded-Cargoes)


Extensions & Themes
Purple Theme (MGT1 only) (https://www.fantasygrounds.com/forums/showthread.php?45850-Purple-Theme)
2300AD Compatibility Extension (MGT1 only) (https://www.fantasygrounds.com/forums/showthread.php?57646-Mongoose-2300AD-1st-Edition-Extension)

External Applications
Sector World Module Creator (Official MBM App) (https://www.fantasygrounds.com/forums/showthread.php?59003-Sector-World-Module-Creator)

backwardoracle
April 18th, 2020, 22:34
Thanks!

esmdev
April 18th, 2020, 22:38
I figured as we get more expansions and gamers it would be useful to have some sort index to make them easy to locate.

I did have a suggestion on your token pack thread. For simplicity it might be helpful to move all your packs into the first post. People might not realize the Aslan pack is further down the thread.

backwardoracle
April 18th, 2020, 23:04
Good point!

sallerin
April 19th, 2020, 08:11
Good works! Thx all!

MadBeardMan
April 19th, 2020, 15:02
I made this sticky cos stuff like this is gold dust.

Cheers,
MBM

esmdev
April 21st, 2020, 14:53
Added backwardoracle's most excellent graphical brokerage charts.

I also bolded the headers and got rid of some random lines.

esmdev
May 6th, 2020, 16:37
Added link to backwardoracle's facilities maps! Thanks again for sharing! These sort of maps are super helpful!

esmdev
May 9th, 2020, 12:42
Add link to a few nice maps that backwardoracle added for running space encounters.

esmdev
May 9th, 2020, 18:24
Added link to MBM's 2300AD compatibility extension for MGT2.

backwardoracle
May 10th, 2020, 14:32
Token packs updated,

backwardoracle
May 16th, 2020, 23:48
5 New maps added to Facilities, enjoy

backwardoracle
June 26th, 2020, 12:28
Facilities C, 5 More maps added to facilities

esmdev
July 8th, 2020, 00:26
Added: Character Creation Module
Added: Sector World Module Creator

esmdev
July 8th, 2020, 14:44
Added: NPC Module by backwardoracle

:)

esmdev
July 23rd, 2020, 01:02
Added: Expanded Cargoes module.

backwardoracle
July 23rd, 2020, 19:28
:) thank you

Dalton Calford
August 30th, 2020, 18:06
Is there a reference to the XML/module format?

I am looking to create a Traveller Style "Library Data" that is a reference lookup for the setting for the players.

I want a button to appear on the players right hand side of their UI that pulls up a catagorized notes/story section that is fully available to the players without my needing to share anything with them.

esmdev
August 30th, 2020, 19:09
Is there a reference to the XML/module format?

I am looking to create a Traveller Style "Library Data" that is a reference lookup for the setting for the players.

I want a button to appear on the players right hand side of their UI that pulls up a catagorized notes/story section that is fully available to the players without my needing to share anything with them.

Hi.

I can't help with the button and such, but there is another option. You can create a reference manual module with all of the information you want to put in it and the players can access it anytime they want.

https://www.fantasygrounds.com/forums/showthread.php?41833-Project-Author

I've not tried it with Traveller but as Traveller is layered on CoreRPG it should work.

deejaay1018
September 24th, 2020, 00:38
39627
Here is the deckplan for the shuttle found on page 192 of core rulebook.

esmdev
September 24th, 2020, 01:10
39627
Here is the deckplan for the shuttle found on page 192 of core rulebook.

Hi, thanks for sharing. We have a newly started deckplan forum that you can use.

https://www.fantasygrounds.com/forums/showthread.php?62066-Starhip-deck-plans

esmdev
October 9th, 2020, 01:59
Added a link to a new sector data module for the Beyond Sector.

:)

Boldtaar
October 16th, 2020, 15:20
Anyone been discussing making a Fantasy Grounds module of the Starship Geomorphs deckplans and tiles?

https://travellerrpgblog.blogspot.com/2018/10/the-starship-geomorphs-book-if-finally.html

http://ericbsmith.no-ip.org/geomorphs/

esmdev
October 18th, 2020, 03:29
Anyone been discussing making a Fantasy Grounds module of the Starship Geomorphs deckplans and tiles?

https://travellerrpgblog.blogspot.com/2018/10/the-starship-geomorphs-book-if-finally.html

http://ericbsmith.no-ip.org/geomorphs/

Someone would have to work with the author to secure rights before anything could move forward.

Dalton Calford
October 20th, 2020, 17:36
Someone would have to work with the author to secure rights before anything could move forward.

The material is already distributed under the creative commons. I have already extracted all the symbols/files as individual svg files. I am now deciding upon how to upload/manipulate the material, including some regular starships such as the standard adventurer class vessels.
The biggest issues I am facing are (1) figuring out if there is a way to easily setup walls and line of sight (2) figuring out if there is an easy way to set up windows/doors.