lokiare
April 14th, 2020, 21:49
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Pathfinder RPG - Advanced Class Guide
[Fixed] Added shaman spirit and warpriest blessing to the special abilities
Odyssey of the Dragonlords
[Fixed] Great Boar NPC Tusk attack
[Fixed] 601.01 Bandits and Centaurs encounter missing 5 centaurs
D&D Explorer's Guide to Wildemount
[Added] Additional equipment items and NPCs to make module more DM friendly
[Added] Feolinn and Kamordah wines to the equipment list
N.E.W.
NEW theme update finished, so the Target Number is easy to see! Plus new buttons to allow me to be shown, and CoreRPG icons in radial menus.
[Updated] Buttons for Careers, Traits and for NEW Homelands
[Fixed] Exploits can now have a name
[Updated] Skills can now be created
[Updated] Skills can now be filtered by the group to which they belong
[Updated] Traits can now be created
[Updated] Traits can now be filtered by the Characteristic to which they belong
[Updated] NEW Homelands can now be created, when assigning skills use the word ' or ' if there's more than one, ie 'Mining or navigation', if you want more than 2 choices, use ' or ' or use a comma, ie 'Mining, navigation or survival'
[Updated] NEW Homelands update the characteristics, plus assign the skill, or allow the user to assign the skill if there's a choice
[Updated] D60 dice added, so you can assign a D60 and a D6 to a table and roll the D66! I'll look at updating the NEW book with these when I can.
[U]A03: Champions Rest
Enhanced for Unity (Occluders)
[U]A01 - Crypt of the Sun Lord
Enhanced for Unity (Occluders)
[U]A00: Crows Rest Island (SW)
Enhanced for Unity (Occluders)
[U]B02: Happiness in Slavery
Enhanced for Unity (Occluders)
[U]A02 - Devil in Darkwood
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #004: Summoner's Remorse (PFRPG)
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #002: Hobgoblin Lair
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #001 - Buried Council Chambers (PFRPG)
Enhanced for Unity (Occluders)
[U]5E Mini-Dungeon #005: The Soularium
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #004: Summoner's Remorse
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #002: Hobgoblin Lair (5E)
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #001 - Buried Council Chambers
Enhanced for Unity (Occluders)
[U]Mongoose Traveller 2E ruleset
[Added] Spacecraft - All the spacecraft from the Core Rulebook have been added (and updated to High Guard values)
[Fixed] NPC - When dragging a skill with a specialisation over to the Skills section, an error would occur. This error has been fixed, dragging the skill to increase the skill level will only work for non-specialised skills.
[Fixed] Actions - On weapons with rates of fire, the RoF box would not take into account the Delete button being shown
Theme - A few buttons here and there have been tided up (Visibility on the CT for example)
[Added] Spacecraft - Ability to add custom spacecraft - see below
[Updated] Weapons - Weapons no longer need to state the Damage type, see below
[Updated] Armour - No longer will Kinetic need to be named as the Resistance Type, see below
[Updated] Worlds - The World Sheet has been tidied up, allowing it to be made wider plus the 'Codes' smaller to allow the description more space
[Fixed] NPC, Worlds - The tabs are aligned correctly on the right-hand side
[Fixed] Equipment - Work has been done to align the various Equipment windows so that the data matches across all three
[Fixed] Scholars - Tables for the Scientist and Physician (Core rulebook and players reference) have been linked correctly
[Updated] Equipment - The categories for Book 2, Central Supply Catalogue have all been added, as this book will soon be released
[Updated] Theme - The Chat Window has been changed due to feedback. It's now easier to read the text as the background and text colours have been changed
[Updated] Theme - The CoreRPG theme simplification (fonts, buttons) have been merged in
[Fixed] Battle Dress - Was showing the wrong price in the Equipment -> Armour pages
[Fixed] Actions - On weapons with rates of fire, the RoF box would not take into account the Delete button being shown
[Updated] Skills - All skill specialisms are listed and can be dragged and dropped.
[Updated] Skills - All specialisms dropped will default to Level 1, if the default skill doesn't exist it will be added at level 0.
[Fixed] Unskilled skill - Is now readonly, and the -3 is shown.
[U]Beasts & Barbarians
Both
[Added] Displayname to GM and Player Guides for improved readability in Library
[Fixed] Category name to 'Beasts & Barbarians'
[Fixed] Per SmiteWorks' policy, the theme extension is now separate from the functional extension. 'Beasts & Barbarians Golden Edition' has the scripts to add the new arcane backgrounds and remove the banned ones, and add the BBGE desktop decal. 'Theme - Beasts & Barbarians Golden Edition' is just the graphical theme with no additional scripting.
Player Guide
[Added] Missing Edges
[Added] "Silly" Edges from GM Guide; denoted with (Silly) the type field
[Fixed] Edges now indicate their correct type
[Fixed] Edges, Hindrances now display in correct window class
[Fixed] New powers now display in correct list class
[Fixed] Cleaned up results in the 'After the Adventure Events' table
[Fixed] Changed Arcane Backgrounds page to the 'sw_referenceinlineindex' window class
[Added] SmiteWorks licensing text
GM Guide
[Fixed] Improved output of Adventure Generator tables, and the display in the Story Template to improve readability
[Added] Direct link to the adventure generator story template
[Removed] "Silly" Edges; moved to Player Guide
[Fixed] 'Monsters of the Dominion' NPC list now displays in the correct window class
[Added] Page for the Modified Monstrous Ability to not take up space in the Monsters list
Beasts & Barbarians: Death of a Tyrant (Savage Worlds)
[Added] Displayname to fix adventure name
[Fixed] Author
Beasts & Barbarians: Garden of Death
[Added] Displayname
[Fixed] Author
Beasts & Barbarians Steel Edition Player Guide
[Fixed] All data updated to SWADE!
[Fixed] Displayname and author text
[Fixed] Library category
[Added] Missing Edges
[Fixed] Edges now indicate their correct type
[Added] Poverty (Minor) hindrance was missing
[Added] 'Forbidden Hindrances' text to Hindrances list
[Added] 'Banned arcane backgrounds' text to the Edges list
[Added] Modified Stealth skill
[Fixed] All vehicles and the Vehicle list updated to SWADE versions
[Fixed] Renamed the following Hindrance: Code of Honor (Amazons) toCode of Honor - Amazons (Major); Code of Honor (Corsairs) to Code ofHonor - Corsairs (Major) so they work with the Hindrances list filter
[Fixed] Modified Powers and New Powers refpages. Now mimics the layoutin the SWADE Player Guide and each power is linked from itsdescription
[Fixed] Skills now link directly to their applicable arcanebackgrounds rather than the refpage
[Fixed] Cover art now uses an imagelink; removed text link
[Added] Added to Credits refpage: BBSE logo, SmiteWorks licensingtext, and links to GRAmel and Fantasy Grounds websites
[Added] 'Fantasy Grounds Edition' refpage
[Fixed] Replace instances of Knowledge() skills with Academics
[Fixed] Heroes chapter of reference manual updated to SWADEHindrances, Edges, and accompanying text. Updated layout to matchSWADE Player Guide. All Hindrances and Edges linked in theirdescriptions
[Added] Default Setting Rules refpage to Setting Rules chapter
[Fixed] All refpages should be properly utilizing blocks now
[Added] Romanticsm Hindrance and Silly Edges from GM Guide
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes". Be warned, any edits you've made will be lost.
The following products have been updated:
Pathfinder RPG - Advanced Class Guide
[Fixed] Added shaman spirit and warpriest blessing to the special abilities
Odyssey of the Dragonlords
[Fixed] Great Boar NPC Tusk attack
[Fixed] 601.01 Bandits and Centaurs encounter missing 5 centaurs
D&D Explorer's Guide to Wildemount
[Added] Additional equipment items and NPCs to make module more DM friendly
[Added] Feolinn and Kamordah wines to the equipment list
N.E.W.
NEW theme update finished, so the Target Number is easy to see! Plus new buttons to allow me to be shown, and CoreRPG icons in radial menus.
[Updated] Buttons for Careers, Traits and for NEW Homelands
[Fixed] Exploits can now have a name
[Updated] Skills can now be created
[Updated] Skills can now be filtered by the group to which they belong
[Updated] Traits can now be created
[Updated] Traits can now be filtered by the Characteristic to which they belong
[Updated] NEW Homelands can now be created, when assigning skills use the word ' or ' if there's more than one, ie 'Mining or navigation', if you want more than 2 choices, use ' or ' or use a comma, ie 'Mining, navigation or survival'
[Updated] NEW Homelands update the characteristics, plus assign the skill, or allow the user to assign the skill if there's a choice
[Updated] D60 dice added, so you can assign a D60 and a D6 to a table and roll the D66! I'll look at updating the NEW book with these when I can.
[U]A03: Champions Rest
Enhanced for Unity (Occluders)
[U]A01 - Crypt of the Sun Lord
Enhanced for Unity (Occluders)
[U]A00: Crows Rest Island (SW)
Enhanced for Unity (Occluders)
[U]B02: Happiness in Slavery
Enhanced for Unity (Occluders)
[U]A02 - Devil in Darkwood
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #004: Summoner's Remorse (PFRPG)
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #002: Hobgoblin Lair
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #001 - Buried Council Chambers (PFRPG)
Enhanced for Unity (Occluders)
[U]5E Mini-Dungeon #005: The Soularium
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #004: Summoner's Remorse
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #002: Hobgoblin Lair (5E)
Enhanced for Unity (Occluders)
[U]Mini-Dungeon #001 - Buried Council Chambers
Enhanced for Unity (Occluders)
[U]Mongoose Traveller 2E ruleset
[Added] Spacecraft - All the spacecraft from the Core Rulebook have been added (and updated to High Guard values)
[Fixed] NPC - When dragging a skill with a specialisation over to the Skills section, an error would occur. This error has been fixed, dragging the skill to increase the skill level will only work for non-specialised skills.
[Fixed] Actions - On weapons with rates of fire, the RoF box would not take into account the Delete button being shown
Theme - A few buttons here and there have been tided up (Visibility on the CT for example)
[Added] Spacecraft - Ability to add custom spacecraft - see below
[Updated] Weapons - Weapons no longer need to state the Damage type, see below
[Updated] Armour - No longer will Kinetic need to be named as the Resistance Type, see below
[Updated] Worlds - The World Sheet has been tidied up, allowing it to be made wider plus the 'Codes' smaller to allow the description more space
[Fixed] NPC, Worlds - The tabs are aligned correctly on the right-hand side
[Fixed] Equipment - Work has been done to align the various Equipment windows so that the data matches across all three
[Fixed] Scholars - Tables for the Scientist and Physician (Core rulebook and players reference) have been linked correctly
[Updated] Equipment - The categories for Book 2, Central Supply Catalogue have all been added, as this book will soon be released
[Updated] Theme - The Chat Window has been changed due to feedback. It's now easier to read the text as the background and text colours have been changed
[Updated] Theme - The CoreRPG theme simplification (fonts, buttons) have been merged in
[Fixed] Battle Dress - Was showing the wrong price in the Equipment -> Armour pages
[Fixed] Actions - On weapons with rates of fire, the RoF box would not take into account the Delete button being shown
[Updated] Skills - All skill specialisms are listed and can be dragged and dropped.
[Updated] Skills - All specialisms dropped will default to Level 1, if the default skill doesn't exist it will be added at level 0.
[Fixed] Unskilled skill - Is now readonly, and the -3 is shown.
[U]Beasts & Barbarians
Both
[Added] Displayname to GM and Player Guides for improved readability in Library
[Fixed] Category name to 'Beasts & Barbarians'
[Fixed] Per SmiteWorks' policy, the theme extension is now separate from the functional extension. 'Beasts & Barbarians Golden Edition' has the scripts to add the new arcane backgrounds and remove the banned ones, and add the BBGE desktop decal. 'Theme - Beasts & Barbarians Golden Edition' is just the graphical theme with no additional scripting.
Player Guide
[Added] Missing Edges
[Added] "Silly" Edges from GM Guide; denoted with (Silly) the type field
[Fixed] Edges now indicate their correct type
[Fixed] Edges, Hindrances now display in correct window class
[Fixed] New powers now display in correct list class
[Fixed] Cleaned up results in the 'After the Adventure Events' table
[Fixed] Changed Arcane Backgrounds page to the 'sw_referenceinlineindex' window class
[Added] SmiteWorks licensing text
GM Guide
[Fixed] Improved output of Adventure Generator tables, and the display in the Story Template to improve readability
[Added] Direct link to the adventure generator story template
[Removed] "Silly" Edges; moved to Player Guide
[Fixed] 'Monsters of the Dominion' NPC list now displays in the correct window class
[Added] Page for the Modified Monstrous Ability to not take up space in the Monsters list
Beasts & Barbarians: Death of a Tyrant (Savage Worlds)
[Added] Displayname to fix adventure name
[Fixed] Author
Beasts & Barbarians: Garden of Death
[Added] Displayname
[Fixed] Author
Beasts & Barbarians Steel Edition Player Guide
[Fixed] All data updated to SWADE!
[Fixed] Displayname and author text
[Fixed] Library category
[Added] Missing Edges
[Fixed] Edges now indicate their correct type
[Added] Poverty (Minor) hindrance was missing
[Added] 'Forbidden Hindrances' text to Hindrances list
[Added] 'Banned arcane backgrounds' text to the Edges list
[Added] Modified Stealth skill
[Fixed] All vehicles and the Vehicle list updated to SWADE versions
[Fixed] Renamed the following Hindrance: Code of Honor (Amazons) toCode of Honor - Amazons (Major); Code of Honor (Corsairs) to Code ofHonor - Corsairs (Major) so they work with the Hindrances list filter
[Fixed] Modified Powers and New Powers refpages. Now mimics the layoutin the SWADE Player Guide and each power is linked from itsdescription
[Fixed] Skills now link directly to their applicable arcanebackgrounds rather than the refpage
[Fixed] Cover art now uses an imagelink; removed text link
[Added] Added to Credits refpage: BBSE logo, SmiteWorks licensingtext, and links to GRAmel and Fantasy Grounds websites
[Added] 'Fantasy Grounds Edition' refpage
[Fixed] Replace instances of Knowledge() skills with Academics
[Fixed] Heroes chapter of reference manual updated to SWADEHindrances, Edges, and accompanying text. Updated layout to matchSWADE Player Guide. All Hindrances and Edges linked in theirdescriptions
[Added] Default Setting Rules refpage to Setting Rules chapter
[Fixed] All refpages should be properly utilizing blocks now
[Added] Romanticsm Hindrance and Silly Edges from GM Guide