Paul_L
April 8th, 2020, 09:51
I just did an update and tried to create a new 5e game with all the rules and got the following errors:
Ruleset Error: die: Defined with a merge attribute, but the name attribute (rF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (gF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (bF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (pF) does not match an existing die. Skipped. File (gameelements.xml)
Script Error: [string "scripts/manager_token2.lua"]:9: attempt to call field 'addEffectTagIconConditional' (a nil value)
Script Error: [string ""]:1: attempt to set a value for an invalid handler 'onLockChanged'
Ruleset Error: die: Defined with a merge attribute, but the name attribute (rF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (gF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (bF) does not match an existing die. Skipped. File (gameelements.xml)
Ruleset Error: die: Defined with a merge attribute, but the name attribute (pF) does not match an existing die. Skipped. File (gameelements.xml)
Script Error: [string "scripts/manager_token2.lua"]:9: attempt to call field 'addEffectTagIconConditional' (a nil value)
Script Error: [string ""]:1: attempt to set a value for an invalid handler 'onLockChanged'