steff
April 4th, 2020, 18:14
Hey.
some time ago, i purchased the Rise of the Runelords Anniversary edition from FG store and i finally got around to running and i just realized that the players map has open spots where all of the secret doors should be... it's tough to keep those spots hidden from the players when there is a big hallway leading to the treasure room.
can anyone tell me how they dealt with this? I was going to try and create a 'patch' that i could put over these spots but i am not that familiar with manipulating graphics in FG and that plan kinda didn't work out. all i can find is 'drawing mode' which isn't really helping.
Any advice anyone could give would be appreciated.
some time ago, i purchased the Rise of the Runelords Anniversary edition from FG store and i finally got around to running and i just realized that the players map has open spots where all of the secret doors should be... it's tough to keep those spots hidden from the players when there is a big hallway leading to the treasure room.
can anyone tell me how they dealt with this? I was going to try and create a 'patch' that i could put over these spots but i am not that familiar with manipulating graphics in FG and that plan kinda didn't work out. all i can find is 'drawing mode' which isn't really helping.
Any advice anyone could give would be appreciated.