Martin153
April 1st, 2020, 10:00
I have looked everywhere, and whilst I am getting to grips with coding effects, I cannot for the life of me work out how to code beneficial bonuses into spell effects? For example, can this be coded, and if so where do I code it?
Power - Armour
Duration - Maintained
Armor creates a field of magical protection
around a character or an actual shell of some sort,
effectively giving the target Armor. Success grants
the recipient 2 points of Armor. A raise grants 4
points of Armor.
It may be the case of just dragging from FX I guess
Power - Armour
Duration - Maintained
Armor creates a field of magical protection
around a character or an actual shell of some sort,
effectively giving the target Armor. Success grants
the recipient 2 points of Armor. A raise grants 4
points of Armor.
It may be the case of just dragging from FX I guess