ChrisCooper
March 24th, 2020, 23:10
I'm new to FG, and have just finished DMing my first remote player game. (Yay, COVID-19!) So apologies in advance if this is a newbie question, that has been extensively asked previously.
I'm trying to model the Dragon Guard breastplate that one of my fighter PCs has from the D&D starter set campaign.
Specifically, the armour gives advantage on saving throws against dragons using their breath weapons.
I was hoping that something like this in the properties field of the item would give me a close approximation of what I need:
IFT: TYPE (dragon); ADVSAV: constitution
or maybe this (or is there another IF variant for what is targeting you?):
IF: TYPE (dragon); ADVSAV: constitution
But no joy!
I've watched the How to add an effect tutorial on YouTube, and I've read the documentation, and I've been a software developer for 30 years, so I'm hoping I'm not missing something super obvious. :)
Thanks in advance!
I'm trying to model the Dragon Guard breastplate that one of my fighter PCs has from the D&D starter set campaign.
Specifically, the armour gives advantage on saving throws against dragons using their breath weapons.
I was hoping that something like this in the properties field of the item would give me a close approximation of what I need:
IFT: TYPE (dragon); ADVSAV: constitution
or maybe this (or is there another IF variant for what is targeting you?):
IF: TYPE (dragon); ADVSAV: constitution
But no joy!
I've watched the How to add an effect tutorial on YouTube, and I've read the documentation, and I've been a software developer for 30 years, so I'm hoping I'm not missing something super obvious. :)
Thanks in advance!