chaoticgoodbeard
March 24th, 2020, 22:08
Hello All,
New here! If there are some threads that have already addressed this issue please feel free to forward them!
I am starting my first 5E session on the platform of an ongoing campaign. I run a pretty sandbox-y game and my players often end up in random rooms, going to random places. Most of what I do is on the fly, with a lose idea of what monsters or NPCs they might encounter.
Let's say for this example my player's decide to explore a random bedroom that I don't have anything planned for. They enter the room and there's a potential monster/npc, but I want to make sure I know the stats of this person/thing so if they decide to pop off I am prepared. What's the best way to do this?
My thought was to just grab a monster or NPC from the stat block and toss them on the map. However, it seems like if you do that you either get the red pin link (if you do it from NPC window) or the unlinked token, which is fine unless they decide to fight the token, then I'm not sure how to keep the pacing going. Also if I do drop the red pin link and reveal it to my players do they get to look at the stat block as well? Any advice? Is there a way to link the token on the fly or have it linked when you drop it? Or can you only do this through creating encounters/ random encounters?
For reference I have DMG/PHB/Volo/Xan/SCAG and am running a homebrew.
Thanks!
New here! If there are some threads that have already addressed this issue please feel free to forward them!
I am starting my first 5E session on the platform of an ongoing campaign. I run a pretty sandbox-y game and my players often end up in random rooms, going to random places. Most of what I do is on the fly, with a lose idea of what monsters or NPCs they might encounter.
Let's say for this example my player's decide to explore a random bedroom that I don't have anything planned for. They enter the room and there's a potential monster/npc, but I want to make sure I know the stats of this person/thing so if they decide to pop off I am prepared. What's the best way to do this?
My thought was to just grab a monster or NPC from the stat block and toss them on the map. However, it seems like if you do that you either get the red pin link (if you do it from NPC window) or the unlinked token, which is fine unless they decide to fight the token, then I'm not sure how to keep the pacing going. Also if I do drop the red pin link and reveal it to my players do they get to look at the stat block as well? Any advice? Is there a way to link the token on the fly or have it linked when you drop it? Or can you only do this through creating encounters/ random encounters?
For reference I have DMG/PHB/Volo/Xan/SCAG and am running a homebrew.
Thanks!