Beerbelly
March 21st, 2020, 19:27
I'm trying to set up encounters use use allies for the first time. We are doing Blood Drive Part 1. They are heading out with 14 Lazy S ranch hands plus 4 named NPCs. The Named Npcs I'm going to keep under my control as GM, but I want my party to have control of the 14 Lazy S hands. (background: this is our first savage lands. we come from 20+ years of various D&D)
I have the encounters set up, which include the Lazy S ranch hands. So the question is, how do I easily pre-set up the map, pre-set up the allies on the character sheets, and then have it all merge properly into the combat tracker? It seems, with the encounter set up in teh encounters tab, it drops them on the map as it does with the 5E setup, but then those ranch hands aren't allies. If I put them in the allies section of the party sheet and then let the players choose thier allies, they aren't part of the encounter?
I would rather not have to place all the NPC allies and Players after the combat tracker is loaded while playing, but that appears to be the only answer I can find.
I have the encounters set up, which include the Lazy S ranch hands. So the question is, how do I easily pre-set up the map, pre-set up the allies on the character sheets, and then have it all merge properly into the combat tracker? It seems, with the encounter set up in teh encounters tab, it drops them on the map as it does with the 5E setup, but then those ranch hands aren't allies. If I put them in the allies section of the party sheet and then let the players choose thier allies, they aren't part of the encounter?
I would rather not have to place all the NPC allies and Players after the combat tracker is loaded while playing, but that appears to be the only answer I can find.