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mlbrown
March 18th, 2020, 21:29
Players do not see their languages in the chat selection box (it stays empty like they only speak common). As the GM, I am able to chat in languages and it translates for appropriate characters. For example, a character speaks Draconic is unable to chat in Draconic, but if I send a message in Draconic, all of the players who speak Draconic see the translation in chat.

Both the player copy and the GM copy were updated today to confirm that this was not a version issue.
32261

Copernicus219
March 19th, 2020, 00:08
I think I reported this and is probably on the list to be fixed.

Moon Wizard
March 19th, 2020, 20:52
Thanks for reporting. I've filed as FGU-972. I think some different language issues were being tracked, but I think this is a separate issue than those.

Regards,
JPG

Snoopy
April 14th, 2020, 16:33
I have confined this within my game as well.




Players do not see their languages in the chat selection box (it stays empty like they only speak common). As the GM, I am able to chat in languages and it translates for appropriate characters. For example, a character speaks Draconic is unable to chat in Draconic, but if I send a message in Draconic, all of the players who speak Draconic see the translation in chat.

Both the player copy and the GM copy were updated today to confirm that this was not a version issue.
32261

Moon Wizard
April 15th, 2020, 09:53
This should have been fixed with the update pushed this morning. Please run an update on both GM and players to get the latest version.

Regards,
JPG

QueDaPayne
April 30th, 2020, 05:25
This should have been fixed with the update pushed this morning. Please run an update on both GM and players to get the latest version.

Regards,
JPG

I had this issue but fixed now. Was running a game tonight and noticed all languages present but Minotaur, Loxodon and Vedalken. Am I missing something. Thanks in advance.

Noonien
April 30th, 2020, 12:02
Will test this eening when playing, had the same issue.
Related to this one: Is it intented that some languages for example goblin and orc are looing the same ? So the letters (or runes as you like to name it) look the same in some of the languages.
You can only read it when you know the language, that works, but you dont see a diffrent style of runes (letters).
No big thing, just something I wanted to mention :)

Copernicus219
April 30th, 2020, 14:41
If you goto options, then click on languages button, you'll see all languages and can set them up to a specific font type. I'm not sure how many there are supposed to be, but I only see 5 different language fonts. This is why you are seeing similar looking fonts because there are a limited amount.

Zacchaeus
April 30th, 2020, 15:44
If you add in the FR Languages extension you'll see more fonts

Saramund
May 13th, 2024, 23:15
Hi, I have the same issue now. Just tested few minutes ago. Do you know it came back for any wierd reason?

Moon Wizard
May 13th, 2024, 23:21
Given that this thread is 4 years old, it is very unlikely that this is the same issue. Please post a new thread with a description of the issue you are having, along with the logs when running your campaign. (While campaign running, type /console, then click Compile Logs button to create a log file compilation that you can attach to a post.)

Regards,
JPG