Kelrugem
March 8th, 2020, 03:00
Hi :)
We found some small bug here: https://www.fantasygrounds.com/forums/showthread.php?54156-creating-module-doesn-t-seem-to-export-quot-notes-quot-is-this-correct&p=479329&viewfull=1#post479329
Basically the problem is that sometimes the targeting buttons in the toolbar are now missing. To reproduce for example in the Waterdeep Dragon Heist module in 5e:
1. Open Alley-Players
2. Add a character from the CT onto the map.
3. Observe that the targeting buttons (like targeting all friendly units) are not popping up immediately.
4. One gets the buttons then when reopening the map, or putting it into the background, or clicking some button in the toolbar and so on (while tokens are on the map). Something which forces the toolbar to update
5. Buttons vanish again when deleting all tokens and forcing an update as in 4. (probably wanted that they disappear then, but also here the toolbar does not get immediately updated)
So, not a big bug due to the easy workaround but confusing first (and I do not recall whether this was already like that before 3.3.10?)
Have fun :)
Best,
Kelrugem
We found some small bug here: https://www.fantasygrounds.com/forums/showthread.php?54156-creating-module-doesn-t-seem-to-export-quot-notes-quot-is-this-correct&p=479329&viewfull=1#post479329
Basically the problem is that sometimes the targeting buttons in the toolbar are now missing. To reproduce for example in the Waterdeep Dragon Heist module in 5e:
1. Open Alley-Players
2. Add a character from the CT onto the map.
3. Observe that the targeting buttons (like targeting all friendly units) are not popping up immediately.
4. One gets the buttons then when reopening the map, or putting it into the background, or clicking some button in the toolbar and so on (while tokens are on the map). Something which forces the toolbar to update
5. Buttons vanish again when deleting all tokens and forcing an update as in 4. (probably wanted that they disappear then, but also here the toolbar does not get immediately updated)
So, not a big bug due to the easy workaround but confusing first (and I do not recall whether this was already like that before 3.3.10?)
Have fun :)
Best,
Kelrugem