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View Full Version : [Very small bug] Targeting buttons sometimes missing in toolbar



Kelrugem
March 8th, 2020, 03:00
Hi :)

We found some small bug here: https://www.fantasygrounds.com/forums/showthread.php?54156-creating-module-doesn-t-seem-to-export-quot-notes-quot-is-this-correct&p=479329&viewfull=1#post479329

Basically the problem is that sometimes the targeting buttons in the toolbar are now missing. To reproduce for example in the Waterdeep Dragon Heist module in 5e:

1. Open Alley-Players
2. Add a character from the CT onto the map.
3. Observe that the targeting buttons (like targeting all friendly units) are not popping up immediately.
4. One gets the buttons then when reopening the map, or putting it into the background, or clicking some button in the toolbar and so on (while tokens are on the map). Something which forces the toolbar to update
5. Buttons vanish again when deleting all tokens and forcing an update as in 4. (probably wanted that they disappear then, but also here the toolbar does not get immediately updated)

So, not a big bug due to the easy workaround but confusing first (and I do not recall whether this was already like that before 3.3.10?)

Have fun :)

Best,

Kelrugem

Kelrugem
March 15th, 2020, 04:01
There is also a similar update problem on the player's side. When the player already had the image open while the target buttons were not visible yet, then the player has to reopen the image after the GM was able to get these buttons back in the way I described above :) Hence, there seems to be some update/synchronizing delays of these problems now

crazysane
July 5th, 2020, 19:57
We had this problem today, too. Thanks to @Kelrugem in Discord, we found that the DM had to Unlock the image and we reloaded the map - that added the toolbar