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View Full Version : [BUG] Savage Worlds Adventure Edition Rule Set / Dice Tower Rolls too Many Dice



Dave
March 3rd, 2020, 17:20
Hello All,

Under the Savage Worlds Adventure Edition ruleset in Fantasy Grounds Unity, dragging a single die to the dice tower yields two dice being rolled. Rolling two dice by dragging the dice into the dice tower yields 14 dice being rolled. Each additional dice added to the dice tower then turns into two dice more dice (e.g. rolling three dice gets the results of 16 dice; four dice, 18 etc.).

Steps to reproduce:
*Start a new Savage Worlds campaign in Fantasy Grounds Unity.
*Enable both the "Show Dice Tower" and "Show GM Rolls" in the options menu.
*Drag a die over to the dice tower.

I've updated Fantasy Grounds Unity and restarted my computer and the error persists.


-Dave

Moon Wizard
March 5th, 2020, 00:57
This should now be fixed. I made some ruleset changes to better handle FGU dice data.

Regards,
JPG

Dave
March 5th, 2020, 17:46
Thanks! I can confirm it now works on my end.