ReelaK
February 29th, 2020, 16:38
Over the last several weeks I've been working to migrate my legacy campaign over from FGC to FGU. Up to 2/21, everything has been working fine. I was able to migrate everything, create new LOS mappings for modules, my players were able to connect and play, etc. I didn't go into the campaign again until late yesterday 2/28. Now when I try to launch my campaign, the FGU client just remains indefinitely at the loading screen. On the chance I had broken something within my campaign, I re-migrated my campaign from FGC, but it wouldn't load. It seems some change in the updates between 2/21 - 2/28 has broken compatibility with this legacy campaign.
Reproducable. Ruleset
Yes. 100% reproducible and cannot work around. Only happens with this migrated campaign. Was working before, but now is not. Other migrated campaigns work. Starting a new campaign works. 5E ruleset. No extensions loaded.
Steps to Reproduce:
1. Migrate old FGC campaign to FGU
2. Try to launch the campaign
Note the FGU client goes to the launch screen and remains, never exit or reaching the table top.
Console.log information
There isn't much in the console log:
[2/29/2020 10:06:51 AM] Launcher scene starting.
[2/29/2020 10:07:01 AM] Daily session backup created.
[2/29/2020 10:07:01 AM] Starting private server mode. [(10.0.0.159:1802) (fe80::3890:5b3e:b599:6351:1802)]
[2/29/2020 10:07:01 AM] Game server started. [10.0.0.159:1802]
[2/29/2020 10:07:01 AM] Launcher scene exiting.
[2/29/2020 10:07:01 AM] Tabletop scene starting.
Operating System
Windows 10.
Is Campaign New or Migrated
Migrated.
What Modules do you have Loaded/ Are any not from Smiteworks
Yes, in this campaign I have 25 modules open which include the 5E source modules, Several 5E adventures and source books, custom tokens, 3rd party adventure modules, and and my own custom modules created with FGC. I can provide data from campaign if needed for review.
Reproducable. Ruleset
Yes. 100% reproducible and cannot work around. Only happens with this migrated campaign. Was working before, but now is not. Other migrated campaigns work. Starting a new campaign works. 5E ruleset. No extensions loaded.
Steps to Reproduce:
1. Migrate old FGC campaign to FGU
2. Try to launch the campaign
Note the FGU client goes to the launch screen and remains, never exit or reaching the table top.
Console.log information
There isn't much in the console log:
[2/29/2020 10:06:51 AM] Launcher scene starting.
[2/29/2020 10:07:01 AM] Daily session backup created.
[2/29/2020 10:07:01 AM] Starting private server mode. [(10.0.0.159:1802) (fe80::3890:5b3e:b599:6351:1802)]
[2/29/2020 10:07:01 AM] Game server started. [10.0.0.159:1802]
[2/29/2020 10:07:01 AM] Launcher scene exiting.
[2/29/2020 10:07:01 AM] Tabletop scene starting.
Operating System
Windows 10.
Is Campaign New or Migrated
Migrated.
What Modules do you have Loaded/ Are any not from Smiteworks
Yes, in this campaign I have 25 modules open which include the 5E source modules, Several 5E adventures and source books, custom tokens, 3rd party adventure modules, and and my own custom modules created with FGC. I can provide data from campaign if needed for review.