View Full Version : Shamelessly asking for votes
JimSocks
February 22nd, 2020, 20:45
31722
See the picture? Please go to
https://fg2app.idea.informer.com/?page=1
search for "template" in the "I would like to..." field, and drop me some votes!
These story templates are super powerful, and with a couple of minor tweaks they could be UNSTOPPABLE.
JohnD
February 22nd, 2020, 21:53
I'll tell you, that site doesn't respond much to searching attempts and I doubt many will go through ~ 31 pages of suggestions. Searching on "template" just results in the site sitting there in my case.
The suggestions you made sure would be useful though.
Kelrugem
February 22nd, 2020, 22:03
I'll tell you, that site doesn't respond much to searching attempts and I doubt many will go through ~ 31 pages of suggestions. Searching on "template" just results in the site sitting there in my case.
The suggestions you made sure would be useful though.
Played around a while and the trick is not to press enter! :D Write template in the search bar and then click out of the bar, then the search starts (but do not use the suggestions of previous searches; when you click on them the search will also not start) :)
LordEntrails
February 22nd, 2020, 23:31
Just change the filter to By Date, then the most recent will show up, including Jim's. But yes, when searching do not hit enter.
Kelrugem
February 22nd, 2020, 23:34
Just change the filter to By Date, then the most recent will show up, including Jim's. But yes, when searching do not hit enter.
I also thought they were just created but it seems they are from 25. February 2017 :) So, filtering by date didn't work for me :)
Here the links when someone has problems finding them:
https://fg2app.idea.informer.com/proj/?ia=109436
https://fg2app.idea.informer.com/proj/?ia=109437
https://fg2app.idea.informer.com/proj/?ia=109434
:)
JimSocks
February 23rd, 2020, 14:37
Ok so... even though it was only 3pm when I posted this, I was exhausted.
WHY didn’t I just do direct links in the first place? What a dufus lol. Well- THANK YOU for posting them now!
JohnD
February 26th, 2020, 15:05
Well, I voted. I don't think I have the savvy to use this functionality, but I would be able to use something made by someone who does.
JimSocks
February 26th, 2020, 18:01
Thanks SO much! I’m not sure how much the Dev team considers these feature requests and their associated votes, but I figure it certainly can’t hurt the chances they’ll consider these ones!
Story templates are really a revolution for this program, and I’ve already been able to make incredible things using them. If these requests are implemented, I’ll be able to blow the doors off this thing ;)
Zacchaeus
February 26th, 2020, 20:03
The devs have clearly noticed since all of your items on the wish list are under consideration.
JimSocks
February 26th, 2020, 20:31
Awesome! I wasn’t sure if the “under consideration” tag was just auto-added by the system whenever any suggestion was submitted, but clearly they must be adding that tag as a deliberate way to communicate they are actively looking into it!
That’s encouraging! Thanks Zacchaeus!
JohnD
February 26th, 2020, 20:32
Jim, where possible please make stuff that can be used in multiple rulesets.
JimSocks
February 26th, 2020, 20:40
I’m sort of going that way with a lot of my new generators. Problem is, I have never played any other rule set except 5e, and that gives me nervous jitters about telling people “this works for every rule set I know nothing about too!”
I think most of what I make is applicable in more places than just 5e, with the exception of item, monster, and character class/background references. I just... can’t be sure? At least, not with my current level of familiarity with other game systems which is... zero
LordEntrails
February 26th, 2020, 20:43
Bascially if you look at a CoreRPG campaign you can see the things that are common among most rulesets. If you do something else (like a class) that is going to be ruleset specific (though it might work in a couple rulesets, but only if the object type definitions are identical).
You can always change the ruleset tag to any/Any/all/All (I don't remember which) and then put a disclaimer on it that you can load it in any ruleset, BUT IT MIGHT NOT WORK! :)
daddyogreman
February 27th, 2020, 03:32
Get this man what he needs! His content generators are just slowly gaining awesomeness!
I signed up and voted for those.
I second the "please make these work with all rulesets" notion - I run a lot of Pathfinder. I'm using an earlier version of your random content generator that I just flagged for 'Any' ruleset and it works decently well, so long as you don't try to actually generate any npc's or items. Your newer version appeared to wreak havoc on my Pathfinder campaign so I had to roll back to a previous version. Looking forward to using the newer stuff with my 5E campaign though!
JimSocks
March 8th, 2020, 20:37
Anyone that can chime in with how to create the mod so it works with any ruleset based on coreRPG?
As in: when I export it, what exactly do I do to make this the case?
daddyogreman
March 8th, 2020, 20:43
No idea on module export, but once exported you just have to edit the definition.xml and change the <Ruleset> tag to have 'Any' as the value.
Andraax
March 8th, 2020, 20:45
Anyone that can chime in with how to create the mod so it works with any ruleset based on coreRPG?
As in: when I export it, what exactly do I do to make this the case?
Generally, if you export the module from a CoreRPG campaign, any ruleset based off of CoreRPG will load it. If some rulesets don't, then you may need to follow daddyogreman's suggestion.
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