mattekure
February 6th, 2020, 17:56
I understand performance is lower on the priority list right now but I wanted to post this just to make sure its been seen.
I developed a module which contains a very large number of nodes (Syrinscape sound links, about 22,000 or so). An extension adds a new banner to the side that lets you browse the different sounds loaded from the module.
When testing in FGU, clicking on the banner to open the window takes several minutes to to open. FGU appears to freeze during that time. After waiting, the window does eventually open, and subsequent opening/closing of the window is fast.
This behavior is different from FGC. In FGC with the same extension/module, it only takes a second or two to open the window and access the sound links inside.
thanks!
I developed a module which contains a very large number of nodes (Syrinscape sound links, about 22,000 or so). An extension adds a new banner to the side that lets you browse the different sounds loaded from the module.
When testing in FGU, clicking on the banner to open the window takes several minutes to to open. FGU appears to freeze during that time. After waiting, the window does eventually open, and subsequent opening/closing of the window is fast.
This behavior is different from FGC. In FGC with the same extension/module, it only takes a second or two to open the window and access the sound links inside.
thanks!