Roach
January 7th, 2020, 08:57
Maybe someone here can help me. I have two computers which I can and occasionally do use to run Fantasy Grounds. Both are in the same LAN, with different internal IP addresses. One of the computers is a wired network machine, network machine, the other is a notebook with WLAN. If I want to host a game, I have to set up port forwarding to the IP address of the respective computer.
On the firewall, I can set up only one port forwarding for port 1802 of course. Unfortunately, I cannot "prepare" the port forwarding for the second computer, to change the set up with a single mouse click [I was thinking: one click – stop port forwarding to machine A; second click – start port forwarding to machine B]. Instead, whenever I try to reassign port forwarding, it is quite an elaborate maneuver: remove all current forwardings, set up new forwardings for the second computer, for which I have to manually enter the other IP address and tell the firewall again what port number is to be forwarded.
I do realize that I will need some port forwarding for connectivity. It would be great if I could set it up that for example port 1802 is forwarded to machine A, and another, freely chosen or even preconfigured port for machine B. Is that even possible? I would suspect the players/clients would have to tell their software to connect to port $whatever instead of 1802.
Thanks in advance for any answer.
On the firewall, I can set up only one port forwarding for port 1802 of course. Unfortunately, I cannot "prepare" the port forwarding for the second computer, to change the set up with a single mouse click [I was thinking: one click – stop port forwarding to machine A; second click – start port forwarding to machine B]. Instead, whenever I try to reassign port forwarding, it is quite an elaborate maneuver: remove all current forwardings, set up new forwardings for the second computer, for which I have to manually enter the other IP address and tell the firewall again what port number is to be forwarded.
I do realize that I will need some port forwarding for connectivity. It would be great if I could set it up that for example port 1802 is forwarded to machine A, and another, freely chosen or even preconfigured port for machine B. Is that even possible? I would suspect the players/clients would have to tell their software to connect to port $whatever instead of 1802.
Thanks in advance for any answer.