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Ulric
January 1st, 2020, 01:03
2015 15" Macbook Pro running macOS 10.14.6 and FGU with most current update and no external display attached.

FGU displays using the same resolution as set in macOS display preferences 1440 x 900. a FGU is in window mode with red, yellow and green buttons showing. If the green button is clicked FGU switches to full screen "window". If FGU is maximized using the radial menu then FGU goes to full screen and changes resolution to the highest resolution available which is 2880 x 1800 on my Mac. If I use the FGU radial to "restore window" then it returns to a 1440 x 900 Window. The higher resolution is almost unreadable on a 15" screen.

Screenshots of the the problem.

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Moon Wizard
January 7th, 2020, 00:29
Thanks for reporting. I've filed as task FGU-843. From quick research, this appears to be bug in current Unity platform that is fixed in next version of Unity. We'll have to wait to address this until next Unity version is released, and we can verify that the new Unity version doesn't break anything else.

For now, I would recommend using built-in Mac system maximize button or stretching across desktop, instead of using maximize radial menu.

Regards,
JPG

TheKoyoteKid
January 9th, 2020, 01:49
I've run into something similar on a few other Applications. If you get info on Fantasy Grounds (which should be in /Applications/SmiteWorks/) you can set it to run in Low Resolution mode, which should make Fantasy Grounds treat your MacBook screen as its effective resolution, and not its actual resolution.

Ulric
January 9th, 2020, 03:00
I've run into something similar on a few other Applications. If you get info on Fantasy Grounds (which should be in /Applications/SmiteWorks/) you can set it to run in Low Resolution mode, which should make Fantasy Grounds treat your MacBook screen as its effective resolution, and not its actual resolution.

On my Macbook your suggestion only works if I use an app to downgrade my resolution from retina to standard resolution. You can use an Free app called Easyres (https://apps.apple.com/us/app/easyres/id688211836?mt=12)to easily demonstrate that clicking the "Low resolution" box in "Get Info" does not properly solve the problem.

TheKoyoteKid
January 9th, 2020, 03:26
On my Macbook your suggestion only works if I use an app to downgrade my resolution from retina to standard resolution. You can use an Free app called Easyres (https://apps.apple.com/us/app/easyres/id688211836?mt=12)to easily demonstrate that clicking the "Low resolution" box in "Get Info" does not properly solve the problem.

Sorry to hear that it didn't solve the issue. I've used that method for other applications, such as Pathfinder Kingmaker, which also uses Unity. Perhaps it's just a different underlying cause.

SpcmanSpiff
November 14th, 2020, 13:54
When you load FG, you can click the folder icon in the top left corner and change a slider that says either GUI or FUI application at the top

Ulric
November 14th, 2020, 17:29
When you load FG, you can click the folder icon in the top left corner and change a slider that says either GUI or FUI application at the top

Thanks but you are replying to an old post that concerns a problem during the beta test of FGU. The developers have already fixed this issue.