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Tygular
December 17th, 2019, 17:04
I don't know if this question has been asked before, if so please point me in the right direction.

If I was to start creating a home new adventure module(?) were I create the maps, npc, Backstory, encounters, etc. in FGC, can I import it into FGU when it comes out. I was thinking of starting to make the campaign in FGC while I wait for FGU to come out and then when it does, just import it into FGU paying for a month Subscription.

LordEntrails
December 17th, 2019, 17:30
Yes you can. The only challenge comes if you do not use the FGC user interface and instead make the module by directly editing the xml then you might encounter issues because FGU has stricter parser than FGC.