ViktorReznov101
December 6th, 2019, 23:45
Hey, it seems that when I set a hex grid on my map, it does not allow tokens to set on it correctly. I saw this thread (https://www.fantasygrounds.com/forums/showthread.php?28455-FG-treating-Hex-Grid-like-Square-Grid) with the advice to use even number pixels for the hexes. It works, but I need 25 to fit the current grid pattern set by the module I have installed, so I'm not sure I can change the image resolution or anything.
Basically, I'm wondering why this problem even exists?
Grid set at 25 px Hex:
https://i.imgur.com/fJAvQPe.jpg
Grid set at 24 px Hex:
https://i.imgur.com/qTHXFtD.jpg
You can see that it is off on the grid at 25, but not at 24. I need it to work at 25 so that travel times on this map are represented accurately. Plus I think the 25 px hex looks more even.
Basically, I'm wondering why this problem even exists?
Grid set at 25 px Hex:
https://i.imgur.com/fJAvQPe.jpg
Grid set at 24 px Hex:
https://i.imgur.com/qTHXFtD.jpg
You can see that it is off on the grid at 25, but not at 24. I need it to work at 25 so that travel times on this map are represented accurately. Plus I think the 25 px hex looks more even.