ShotGun Jolly
December 4th, 2019, 04:09
Hey all.
I have been working on this little problem for awhile, but I am not able to figure it out..
But has anyone seen this console error come up? I does not break the game, it just forces me to have to close out the console every time I roll any dice...
From you coders out there, can you tell me what this error is trying to tell me?
[12/4/2019 12:32:08 AM] [NOTICE] s'Hello World'
[12/4/2019 12:32:42 AM] [<color="red">ERROR</color>] Lua section stack mismatch [chatwindow:onDiceTotal] (1(+0) != 2)
[12/4/2019 12:32:42 AM] [<color="red">ERROR</color>] Lua section stack mismatch [Comm:deliverChatMessage] (1(+0) != 2)
This is the only bug I can find for what I need FGU to do..
Also, is there a way to disable the console, turn it off or something?
Regards
I have been working on this little problem for awhile, but I am not able to figure it out..
But has anyone seen this console error come up? I does not break the game, it just forces me to have to close out the console every time I roll any dice...
From you coders out there, can you tell me what this error is trying to tell me?
[12/4/2019 12:32:08 AM] [NOTICE] s'Hello World'
[12/4/2019 12:32:42 AM] [<color="red">ERROR</color>] Lua section stack mismatch [chatwindow:onDiceTotal] (1(+0) != 2)
[12/4/2019 12:32:42 AM] [<color="red">ERROR</color>] Lua section stack mismatch [Comm:deliverChatMessage] (1(+0) != 2)
This is the only bug I can find for what I need FGU to do..
Also, is there a way to disable the console, turn it off or something?
Regards