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MaxAstro
November 21st, 2019, 18:37
As I'm getting more and more into Fantasy Grounds (I love this program, btw), I'm finding myself trying to use the Effects system to automate as much as possible. Right now I'm trying to create effects for the Swashbuckler's panache buff and finisher ability.

Is there a way to have a spell effect remove another effect from a character?

Specifically, I want casting the finisher "spell" to remove the panache "buff" if present.

Trenloe
November 21st, 2019, 18:44
Nope. You'll have to do this manually.

MaxAstro
November 21st, 2019, 18:54
Okay, good to know.

Semi-related question (mostly to avoid starting a new thread): Is there a way for an effect to grant bonus damage that ISN'T multiplied on a crit?

Trenloe
November 21st, 2019, 18:58
Semi-related question (mostly to avoid starting a new thread): Is there a way for an effect to grant bonus damage that ISN'T multiplied on a crit?
Give the effect the critical damage type.

MaxAstro
November 21st, 2019, 19:05
Thank you so much! Really appreciate how fast you reply and how patient you are with me. :)