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MadBeardMan
November 13th, 2019, 14:33
Hi All,

There are 3 more modules now available for MGT2!

First we have:

Reach Adventure 3: The Calixcuel Incident

In The Calixcuel Incident, the Travellers are visiting an underwater city when a disaster causes it to begin leaking......

Reach Adventure 3: The Calixcuel Incident (https://www.fantasygrounds.com/store/product.php?id=MGP40011TRVMG2E)
Reach Adventure 3: The Calixcuel Incident on Steam (https://store.steampowered.com/app/1189000/Fantasy_Grounds__Reach_Adventure_3_The_Calixcuel_I ncident_MGT2/)

Next up we have:

Marches Adventure 1: High and Dry

In High and Dry the Travellers are given a ship in which they can explore the galaxy for the rest of the campaign - the only catch is that they have to find it first....

Marches Adventure 1: High and Dry (https://www.fantasygrounds.com/store/product.php?id=MGP40001TRVMG2E)
Marches Adventure 1: High and Dry on Steam (https://store.steampowered.com/app/1188940/Fantasy_Grounds__Marches_Adventure_1_High_and_Dry_ MGT2/)

And lastly:

Spinward Marches 1: The Bowman Arm

The Bowman Arm is a section of the Spinward Main running through District 268 of Spinward Marches sector....

Spinward Marches 1: The Bowman Arm (https://www.fantasygrounds.com/store/product.php?id=MGP40997ETRVMG2E)
Spinward Marches 1: The Bowman Arm on Steam (https://store.steampowered.com/app/1190140/Fantasy_Grounds__Spinward_Marches_1_The_Bowman_Arm _MGT2/)

(Note: The Bowman Arm is the perfect addition to Marches Adventure 1: High and Dry!)

Many thanks go to LordNanoc for his help reading through and testing these!

Cheers,
MBM

esmdev
December 3rd, 2019, 19:11
Hi. I just thought I'd point out that the Bowman Arm is listed as a ruleset on the store. Seems like accessory or setting might make more sense.