Leplin
November 13th, 2019, 13:22
###Update: Thanks all. Game is full.###
FG License: Ultimate, any can play
Game System: D&D 5e
Time Zone: USA EST
Day of week and time: Consensus of group, but it will be a weeknight (M-Th), starting 10pm, ending about 1am.
If new game, planned start date:11/25/19 (ish)
Planned Duration & Frequency: I am shooting for weekly.
Term: We'll start with a module and see where it goes.
Text or Voice: Generally voice, but I'm open to players who prefer text
Voice software used: Discord
Will this be recorded and/or live streamed? Not that I'm aware of.
Roleplay & Combat mix: 50/50. I try to keep players interested.
Number of Players in game & needed: I find that a group of 5-6 works best, since we're all humans with lives that interfere with our hobby on occasion.
Character starting level & equipment:We'll likely start at level 1.
Character restrictions: Centaurs are fine, but you have to provide your own block & tackle for getting up/down ladders or on/off boats. Basically, if you can make it in FG, then I can probably work with it. Oh, and to perpetuate the running gag: Absolutely no urban ranger mole-men. :)
Details of your scenario: Players will determine which WotC product we go through. Phandelver through Mad Mage. I can prep any of them, just need help deciding which one folks are most interested in playing.
So, here's the story. I miss playing, but want to make sure I have time for both work and family. That means I am limited in when I can play. Ergo, you get the benefit of having a DM, I get to enjoy the silliness that comes from RP. But you only get me after family time. That 10PM is a HARD start. It cannot creep earlier.
About me--I've DMed in Greyhawk since 2e, and used to DM/Judge RPGA stuff for 4e. I most recently ran a 5e based Greyhawk campaign in FG that ended due to natural causes (focus drift, players that wanted to try DMing, and DM's family obligations).
"**Also in here*** What do you expect from players as a GM? What do you not want? rules lawyers, combat monsters, min/max, etc. Any warnings or disclaimers you feel will help attract the right players and weed out the ones that you feel will not fit or be fun in this game." Yeah. Let's have this chat here. I am not a professional voice actor, but I will attempt to make NPCs sound interesting. Also, my expectation as DM is that I make rules decisions, even "wrong" ones. I do try to stick to the general concepts, but occasionally I will forget something or find that bending the "RAW" makes for a better story/RP element. I'm generally a lenient DM who enjoys the high fantasy/high magic setting. I expect my players to have fun, but never at the expense of harming another player. That means misogyny, racism, sexism or any other anti-"ism" will not be tolerated. If you can't play well with ALL others, please don't expect to play with me.
That got slightly tense, but I feel it needs to be said. Now, who wants to have some fun?
FG License: Ultimate, any can play
Game System: D&D 5e
Time Zone: USA EST
Day of week and time: Consensus of group, but it will be a weeknight (M-Th), starting 10pm, ending about 1am.
If new game, planned start date:11/25/19 (ish)
Planned Duration & Frequency: I am shooting for weekly.
Term: We'll start with a module and see where it goes.
Text or Voice: Generally voice, but I'm open to players who prefer text
Voice software used: Discord
Will this be recorded and/or live streamed? Not that I'm aware of.
Roleplay & Combat mix: 50/50. I try to keep players interested.
Number of Players in game & needed: I find that a group of 5-6 works best, since we're all humans with lives that interfere with our hobby on occasion.
Character starting level & equipment:We'll likely start at level 1.
Character restrictions: Centaurs are fine, but you have to provide your own block & tackle for getting up/down ladders or on/off boats. Basically, if you can make it in FG, then I can probably work with it. Oh, and to perpetuate the running gag: Absolutely no urban ranger mole-men. :)
Details of your scenario: Players will determine which WotC product we go through. Phandelver through Mad Mage. I can prep any of them, just need help deciding which one folks are most interested in playing.
So, here's the story. I miss playing, but want to make sure I have time for both work and family. That means I am limited in when I can play. Ergo, you get the benefit of having a DM, I get to enjoy the silliness that comes from RP. But you only get me after family time. That 10PM is a HARD start. It cannot creep earlier.
About me--I've DMed in Greyhawk since 2e, and used to DM/Judge RPGA stuff for 4e. I most recently ran a 5e based Greyhawk campaign in FG that ended due to natural causes (focus drift, players that wanted to try DMing, and DM's family obligations).
"**Also in here*** What do you expect from players as a GM? What do you not want? rules lawyers, combat monsters, min/max, etc. Any warnings or disclaimers you feel will help attract the right players and weed out the ones that you feel will not fit or be fun in this game." Yeah. Let's have this chat here. I am not a professional voice actor, but I will attempt to make NPCs sound interesting. Also, my expectation as DM is that I make rules decisions, even "wrong" ones. I do try to stick to the general concepts, but occasionally I will forget something or find that bending the "RAW" makes for a better story/RP element. I'm generally a lenient DM who enjoys the high fantasy/high magic setting. I expect my players to have fun, but never at the expense of harming another player. That means misogyny, racism, sexism or any other anti-"ism" will not be tolerated. If you can't play well with ALL others, please don't expect to play with me.
That got slightly tense, but I feel it needs to be said. Now, who wants to have some fun?